socksuke_uchiha ([personal profile] socksuke_uchiha) wrote in [community profile] rpanons2019-08-04 10:25 am

my werewolf had a buttpuppy

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(Anonymous) 2019-08-06 02:17 am (UTC)(link)
tbh i think rp here was doomed to a slow death once fandom and blogging moved away from livejournal to other platforms. fandom rp can't thrive when it's separated from fandom.

but at this point, i'd kill wankgate and maybe rpanons. i'd get rid of plurk because it seems like a lot of dwrp's problems are just modern social media problems. bakerstreet is a ghost town that makes dwrp look even deader, so i'd go to just 1-2 memes a day to try to concentrate the action. i'd advertise dwrp games outside of rpanons and enablemeplz.

there's already a gradual growth of small sandbox games, murdergames, and private or semiprivate games, which i think will help with some of our intensive modding expectations.

(Anonymous) 2019-08-06 10:14 am (UTC)(link)
nuke tumblr tbh

it would solve so many more problems than just possibly revitalizing dwrp

(Anonymous) 2019-08-06 02:31 pm (UTC)(link)
dude tumblr already nuked itself back in december of last year. all the kids moved on to twitter.

"tumblr mentality" is what you want gone and the damage is already done.

(Anonymous) 2019-08-06 12:35 pm (UTC)(link)
I've been here for over a year and I still don't know how to get into those private games

don't think that will solve anything if people can't get into them easily...

+1

(Anonymous) 2019-08-06 01:03 pm (UTC)(link)
i don't have friends here. are we just SOL then? how are any new people going to do it?

(Anonymous) 2019-08-06 01:49 pm (UTC)(link)
you get invited to them. that's how my friends and i are doing it with our private musebox.

(Anonymous) 2019-08-06 04:02 pm (UTC)(link)
obvious answer

then how do it when you have no friends on here? If people want to take away plurk and make all comms private, how would you ever attract new people if there's no way to make friends?

(Anonymous) 2019-08-06 04:31 pm (UTC)(link)
your first mistake here was assuming that people who use private museboxes and communities care about what happens to new people

the philosophy is basically that if you don't have friends here already then perish

(Anonymous) 2019-08-06 04:43 pm (UTC)(link)
basically this. we made a private game to avoid randoms and that includes new people. we're too old to deal with the same nitpicky standards we've had to suffer through when we were younger so we made our own space insted.

(Anonymous) 2019-08-06 05:17 pm (UTC)(link)
From the original comment: most of us agree dwrp has a lot of issues with being unwelcoming, overly judgmental, alarm fatigue, too harsh on mods, and just has a lot of problems in general that are causing it to lose players and become insular in a real bad way.

So the so called solution: but at this point, i'd kill wankgate and maybe rpanons. i'd get rid of plurk because it seems like a lot of dwrp's problems are just modern social media problems. bakerstreet is a ghost town that makes dwrp look even deader, so i'd go to just 1-2 memes a day to try to concentrate the action. i'd advertise dwrp games outside of rpanons and enablemeplz.

there's already a gradual growth of small sandbox games, murdergames, and private or semiprivate games, which i think will help with some of our intensive modding expectations.


Yeah, contradictionary much?

sa

(Anonymous) 2019-08-06 05:17 pm (UTC)(link)
*contradictory

(Anonymous) 2019-08-06 07:01 pm (UTC)(link)
there are two main problems in dwrp: the insularity, and the mod/player burnout.

i don't think the insularity problem can really be fixed because dreamwidth is a dead end site that's unlikely to pull a bigger fandom presence than it has right now. the same thing is happening to jcink games and insanejournal games.

the mod/player burnout issues could be fixed, though. we might not attract new players but at least we could slow the steady loss of old players. people have drifted away from the hobby because of the wank, the short lifespan of most games, the difficulty of getting a game off the ground in the first place, the excessive mod expectations, the lack of variety in games (caused by the aforementioned factors), the depressing lack of actual rp on bakerstreet outside of tfln and a handful of other memes, plurk drama, the difficulty of getting cr in many games without plurk, etc. all of that is on top of unavoidable life commitments like work and family. nobody wants to sink a lot of time and energy into rp when it can be so hard to get actual rp out of it.

so idk, maybe it's a good thing that dwrp seems to be adapting to a smaller community. maybe we can't support a dozen memes every day anymore. maybe we can't sustain the kinds of games that take a whole team of mods just to stay on top of apps and ac anymore. private games aren't good because they're private, they're good because they can be easily managed by a single mod.

(Anonymous) 2019-08-06 08:31 pm (UTC)(link)
we already attract new players. i don't know why everyone always says we don't. it's not a flood, but it's constant. i'm in psls right now with three people who are new to dw, and i didn't go looking for them, i ran into them on bs and emp and found out they came from tumblr/mmorp. it's just a matter of people finding out we exist.

+1

(Anonymous) 2019-08-07 02:05 am (UTC)(link)
right now i have a bunch of great threads going with people who are brand new to dwrp. one of them i tagged on a meme, the other two i hit up on emp.