socksuke_uchiha ([personal profile] socksuke_uchiha) wrote in [community profile] rpanons2019-08-04 10:25 am

my werewolf had a buttpuppy

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(Anonymous) 2019-08-05 10:19 am (UTC)(link)
it's sad to see it end like this but i'm not surprised.

any players still interested in a sandbox game of it? i'm thinking about asking the mods to let me take it off their hands but only if there's still folks interested in playing.

(Anonymous) 2019-08-05 10:39 am (UTC)(link)
There is still interest and I know some old players mentioning they'd be willing to return for sandbox. If you're up for the task I say do it.

ayrt

(Anonymous) 2019-08-09 09:50 pm (UTC)(link)
i'm seriously considering it. i'd like to see the game continue in a sandbox form if it's at all possible.

(Anonymous) 2019-08-06 10:42 pm (UTC)(link)
If someone else took over, and the game converted to a laidback sandbox/musebox sort of setting, I might consider returning back. I still love the general concept of TFS but I didn't agree at all with how the mods ran it. But I also don't have room for another full game right now either.

Assuming TFS even can transition successfully to a sandbox anyway. Any time I've seen a game try to always dies within the first week or month. But I wish you luck anon.

ayrt

(Anonymous) 2019-08-09 09:47 pm (UTC)(link)
thanks, anon.

that's why i'm putting out feelers to see if there's still genuine interest and investment in continuing. i have a lot of love for this game and would like to see it continue on in a different format.

if you don't mind me asking, exactly what issues did you have with the way the mods ran it? i have some ideas for potential changes but i'm interested in others' thoughts on how they'd like to see a sandbox game of this structured.

(Anonymous) 2019-08-09 11:52 pm (UTC)(link)
Just having other things to do besides interacting with mod OCs and world politics would be a good start. Or if world politics is a serious thing (which tbf, given the canon and setting I totally get why it's there at all), actually have there be more dire consequences for not obeying it. I was one of the players that complained about character motivations because nearly every conflict the mods came up with barely did much to inconvenience my characters, and got resolved without them having to contribute either. The only other thing to do was prayers or fight the ayakashi of the week to grind followers for...bragging rights? None of the rewards actually seemed to matter much to the game at large (and they were expensive as hell). Heck, I barely got to use any of the god abilities I started with.

Considering you already did mention about incentivizing more player run plots in another thread, I think that alone is already a step in the right direction. Many of my favorite moments, or interesting parts of TFS had been player events than the plot ones tbh. I had heard stories that the reason why people stopped doing them as much was because mod communication was so abysmal it got impossible to orchestrate anything.

+1

(Anonymous) 2019-08-10 07:16 am (UTC)(link)
Agreeing to all of this. I ran a few plots back when I played here and it took literal months to get anything approved, that plus the main plot being so unengaging are the main reasons why I left. A plot that's less reliant on NPCs and has actual consequences would be amazing, even if it's more hands-off due to being a sandbox. Just give characters a motive to interact with the setting/game mechanics.

I'd absolutely come back to TFS if it came back under a new mod team. Personally I don't have much faith in the team that dropped it, but I still love the concept and met a lot of really cool players there.

ayrt

(Anonymous) 2019-08-10 09:03 pm (UTC)(link)
Also forgot to mention that the other thing that killed TFS for me was the over abundance of party/mingle/festival logs too. Training logs were already set up mostly this way (because there was never something to be actually training for, but that's a complaint for different time), and nearly every other event for awhile was like that too. Because the mods couldn't think of any other possible way to get characters to interact, or something. That was sort of the impression I got at least.

They're fine every once in awhile, but when that's all there is you run into some serious writing fatigue.

(Anonymous) 2019-08-08 07:13 pm (UTC)(link)
i have so many good memories of TFS at its best times. and i still like the setting, it has loads of potential even without the convoluted plots, it just needs someone willing to invest even a tiny amount of time in the upkeep.

ayrt

(Anonymous) 2019-08-09 07:46 pm (UTC)(link)
same, anon. it had a lot going for it back in its day. i'm still thinking it through but i know that my priorities would be player relations, player plot coordination, and simple routine maintenance over any sort of mod-run plot. i'd run plots and events on a strict as-needed basis and encourage more player plots, much like the player-run training sessions at the end there only not just for training. there'd be a lot more planning and discussion taking place on the OOC comm, too.

a setting this expansive works just fine without a mod-run metaplot so i definitely think moving to a sandbox format is worth a shot with a firm, attentive hand on the wheel to keep it from capsizing.

(Anonymous) 2019-08-09 09:55 pm (UTC)(link)
as someone who never had the chance to join but loved noragami and the looks of the game, i'd be interested!

ayrt

(Anonymous) 2019-08-10 12:22 am (UTC)(link)
thanks for dropping in, anon!

my thoughts on that are that new players would need to fill out the existing app just so everyone's on the same page regarding their character. (also just to be fair since past and present players had to do the same thing.) would that be alright with you?

Re: ayrt

(Anonymous) 2019-08-10 02:36 am (UTC)(link)
that seems reasonable! would new applicants have to go through the same 'pick 3 unrepresented gods' with the mods having the final choice? and do you think there would be workshops/memes to help newcomers with things like naming shinki or choosing a unique god power?

sorry for all the questions!