rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-03-29 09:56 pm

Okay

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THIEF

(Anonymous) 2014-03-30 03:11 am (UTC)(link)
I'm going to be kind of bitter here.

I'm annoyed at the influx of nu-Garretts, as a fan of the old games. Seeing as the new one did the series absolutely no justice, I'm judging the hell out of every smallcaps Garrett and fullwidth-latin master thief on my timeline, and every Garrett reserve I see on game pages now.

Had to say it.

(Anonymous) 2014-03-30 03:47 am (UTC)(link)
I'll be bitter with you, anon. I loved the old games and what Eidos gave us after teasing us for years was a huge steaming pile of shit.

Re: THIEF

(Anonymous) 2014-03-30 03:52 am (UTC)(link)
I'm unfamiliar with the originals, but I don't understand how there's enough personality to app Garrett from the reboot. he's flat as cardboard.

nayrt

(Anonymous) 2014-03-30 04:24 am (UTC)(link)
is he? haven't played the new one yet since i'm a bitter old fan too, but this is news to me

da

(Anonymous) 2014-03-30 04:28 am (UTC)(link)
I wouldn't say that he's a complete cardboard, but he's a pretty watered downed version of Garrett and his motivation is pretty special. The whole "live to steal" bullshit is cringe worthy.

http://25.media.tumblr.com/289a6ba2fbfd96805996c5dca724a891/tumblr_mkxkyfLvOU1rp1scho1_500.jpg

sa

(Anonymous) 2014-03-30 04:34 am (UTC)(link)
Overall, the reboot is mediocre at best and fucking terrible to anyone that was a fan of the first two games. The story feels like a slapdash Dishonored-clone with some Thief inspired nods rather than an actual Thief game.

As far as game play? It was alright, I guess.

The controls were more than a little clunky, the repeat animation for certain actions (opening windows, etc) was annoying, and the city, while fairly large, felt closed off because of the sheer number of places that you simply couldn't get into and the frequency of load screens. You're also pretty limited on the use of your tools - rope arrows could only be used in certain places, you could only jump or climb on designated items. There wasn't a real feeling of being able to explore the city, if that makes any sense?

Also the sensitivity of the guards was pretty spotty (though that might have been because I went through on master for my first play through). Sometimes it felt like they could sense Garrett farting in the dark, and others they wouldn't pick up on anything no matter how noisy or visible you were. And the limited amount of dialogue was incredibly irritating to listen to once it started repeating. Or worse, the dialogue could bug so you'd have guards repeating the same lines over top of themselves creating some godawful echo.

I DON'T FUCKING CARE WHAT HAPPENED TO THE SLOUP SELLERS. GOOD GOD.

Personally, I felt the game pulled too much from Dishonored and Deadly Shadows in terms of gameplay and style rather than from Dark Project and Metal Age. The loot sparkled constantly, just about anything you could use glowed blue (I believe you can turn this off in the options). The amount of hand holding was ridiculous. That said, I do wish that they'd used DS's form of lock picking though - I rather enjoyed playing with the tumblers rather than the reboot's spin my mouse in a circle until the button lights up game.

And while it might have just been my monitor, be prepared to continually tweak the light settings because the cyan fog present in a lot of the missions was damn annoying.

As far as buying the game, I'd wait until the price drops. It wasn't worth paying full price for me.

anon from up there

(Anonymous) - 2014-03-30 04:46 (UTC) - Expand

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Re: sa

(Anonymous) - 2014-03-30 12:11 (UTC) - Expand

(Anonymous) 2014-03-30 07:59 am (UTC)(link)
I was such a huge fan of this franchise back in Ye Olde Days (10+ years ago) that I am frankly ashamed of it in retrospect.

Needless to say I was obsessed, oh yes, the worst fangirl ever, and I found the reboot.....fine. It's fine. Worse than I'd hoped, better than I'd expected. The problem with the plot and characters, in my opinion, is that it was clearly supposed to be Thief IV at one point. Erin seems like she was supposed to originally be (spoilers for decade old game-) the girl Garrett takes in after he becomes the Keeper. And Garrett's outlook and general attitude is more reminiscent of a Keeper than Garrett as a thief.

Maybe the Old Gods are gone and the factions are gone because Garrett has been reborn a century later, with the City needing a Keeper again. Kind of like that one other franchise. http://2.bp.blogspot.com/_YK9rr0xs-kU/TAFTvCIaV9I/AAAAAAAAEA0/VRIdfhNdjUU/s1600/TLZ.jpg It's a stretch but it's a thought. At least it would explain the Keeper Compound and the dead burricks under the brothel.

As for people playing the new Garrett-I sort of like it! It's interesting seeing people talk about this character in RP. And if they get people interested in the original trilogy, more power to them. I have an oldschool Garrett account kicking around that I've considered dusting off. Perhaps I shall some day. Despite how long I've been a fan of this series I can't say I've ever RPed from it, not while actually trying anyway, and certainly never on LJ/DW.
taffing: (Are the most rare)

[personal profile] taffing 2014-03-31 12:55 am (UTC)(link)
Rest assured, anon, that none were more shameful than I.

Anyway, about the reincarnation theory-It's a fun theory and one I've heard before. I might even consider it potentially true if I were to give the plot of the game that much credit. Odds are the Compound was just supposed to be a throwback.

Sorry if I seem like I'm pooping on your parade, not my intention. I might be wrong, too, after all.
Edited 2014-03-31 00:57 (UTC)

da

(Anonymous) 2014-03-31 02:28 am (UTC)(link)
Pretty much everything was a throwback. I mean, hell, you could find the original Garrett's mechanical eye in Moria (which was named after the widow he robbed in DS).

...And I won't even lie about how much I fangirled the series. My first tattoo was the Trickster's emblem on my shoulder. I suppose I should be embarrassed by that, but I'm not. #yolo
taffing: (in knowing your own nature over time)

[personal profile] taffing 2014-03-31 04:10 am (UTC)(link)
It seems like many things in the new Thief are supposed to take place in an alternate time line with the original trilogy having happened a few centuries ago. Video games are confusing.

Re: da

(Anonymous) 2014-03-31 02:52 pm (UTC)(link)
My first tattoo was the Trickster's emblem on my shoulder.

anon that's adorable i love geek tattoos.

Re: THIEF

(Anonymous) 2014-03-30 08:18 pm (UTC)(link)
this is exactly what i was afraid of when i saw Thief was getting a reboot... i'm a crazy huge fan of the first two games, the third one was kinda crap to me but it was okay, and with this one i was really hoping it would go back to its roots... only... with better graphics, i guess. too much to ask for apparently :(

i'll probably play it, or at least watch a playthrough, eventually, but it's such a shame that they couldn't keep the old sparkle going.

da

(Anonymous) 2014-03-30 09:32 pm (UTC)(link)
i think the issue is the developers were too afraid to try to keep it like the original two, aka the ones that gathered the biggest fanbase. because those games were, and still are, incredibly unique experiences. they're slow-burn, true stealth. and in the current game market, the most popular games tend to be very loud, very showy, very actiony.

it was a mistake to try to blend those two genres. while i don't exactly blame them for trying to "update" thief and make it "cool and current" i really wish they... hadn't. it suffers as an incredibly mediocre, forgettable game and i honestly think the series deserved more than that.

so while i'm not bitter at anyone who did like it, i'm quite sad that the game itself is fairly crappy.

(Anonymous) 2014-03-30 11:01 pm (UTC)(link)
I think you've gotten it partly right, but a big thing is that they simply couldn't make a game "like the old ones".

Changing your game to appeal to the mass market is one part of it, but the fact is that the development environment of 2014 is very different from that of 1998. Modern games have to be streamlined and accessible or they'll be rejected by the market. Gone are the days where key information was in the instruction manual: now in-game tutorials and hand-holding is the standard. Games in 1998 were more concerned about creating worlds (and all of the annoying realism that goes with them); 2014 games are more about being forms of entertainment.

It is entirely possible to update a game to modern standards while also keeping the original appeal. Dishonored arguably made for a better Thief reboot than the actual Thief reboot. Deus Ex: Human Revolution was also an amazing example of creating a modern instalment of a stealth game that is true to the original while blowing out all of the cobwebs.

tl;dr don't say "they shouldn't have tried to update it", say "they should have tried to update it well".

It's also a high-profile reboot of a classic title, so executive meddling and development hell was almost certainly involved at points. That, more than anything else, is probably what's responsible for Garrett's muddled personality. Far be it for me to start listing all of the things that they could have or should have done without knowing the details and circumstances of the development process. Personally I would have made it more like an open-world game ala Assassin's Creed and allowed you to break into as many NPC homes as possible, but who knows how much that would have cost in money and manpower.

(Anonymous) 2014-03-31 08:35 pm (UTC)(link)
I don't mind the new Garretts so much as I loathe the terrible, horrendous disappointment that was the rebooted game. A lot of people who played it don't quite understand the let-down that it was (or maybe some do?), so I can't hold it against them for not being willing to play the old games even though they definitely should. Or at least watch playthrough to enjoy the story that is Thief.

There are just no words for how I fucking felt playing through the reboot. As for nu-Garrett, I don't mind him all that much because I separate him from old Garrett. (Personal opinion alert:) There's only, like, maybe two things they did decently in the reboot, and nu-Garrett was just partly one of them. He didn't bother me too bad, and he wasn't old Garrett, BUT THE GAME ITSELF. The gameplay mechanics and story trumped any gripe I had about Garrett and company.

It is literally one of the only games in my life that I wanted to burn after I finished.

(Anonymous) 2014-04-03 05:34 pm (UTC)(link)
And some of us have played the old games, do understand the disappointment, but prefer to RP the new Garrett because that suits our RP style better.

Or possibly even enjoy the new game, because not everyone's going to have the same opinion of the changes.

(Anonymous) 2014-04-03 07:11 pm (UTC)(link)
Suits your rp style? So... pretty icons? Some fanart? Because his personality was pretty washed down.

Whatever floats your boat I guess. I'm still going to wish more people played the original Garrett rather than the revamped one.

+1

(Anonymous) 2014-04-03 11:24 pm (UTC)(link)
and i completely fail to see why you'd have played the old games and prefer to play new garrett aside from he's... marginally more attractive. or, well, only slightly in my opinion. he looks sort of like he's got undue eyeliner and shadow on, but okay, if that's your thing.

his personality is, imo, totally gone though. so i guess if you want to play some sort of vapid-model au then go for new garrett. lol.

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sa

(Anonymous) - 2014-04-04 03:24 (UTC) - Expand

Re: sa

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Re: THIEF

(Anonymous) 2014-04-03 11:27 pm (UTC)(link)
i wish i could play the old games. :(

[personal profile] orderofthevine 2014-04-04 12:36 am (UTC)(link)
Do you have a pc, anon? I know both Steam and gog (good old games) has all three of the older games for about $20, and there are still a number of websites devoted to helping with compatibility issues with newer computers/operating systems.

Re: THIEF

(Anonymous) 2014-04-04 01:03 am (UTC)(link)
I know this won't help you play the games, but here are playthroughs of the series (without commentary).

Thief: The Dark Project / Gold
https://www.youtube.com/watch?v=_j10vNg6hwA&list=PL31o4JoQtiBFdya10xAJdJvIuKExRmkcM

Thief II: The Metal Age
https://www.youtube.com/view_play_list?p=6F4B263A044174BD

Thief: Deadly Shadows
https://www.youtube.com/view_play_list?p=FD3428935FEC501F
taffing: (But strength for the weak.)

[personal profile] taffing 2014-04-04 02:24 am (UTC)(link)
Steam and GoG have the original trilogy for 20-30 dollars but if you are hard up for cash, keep an eye on Steam. Thief sometimes goes up on flash sale, I got the original trilogy for 9 bucks during one so I could play them again.

If you buy the games on Steam as a bundle it's $18.99

http://store.steampowered.com/sub/14734/

(Anonymous) 2014-04-04 02:30 am (UTC)(link)
ahhh, i hope this is helpful for someone, but i only have a mac. :( thank you anyway!

(Anonymous) 2014-04-04 02:57 am (UTC)(link)
http://portingteam.com/files/file/7535-thief-gold-thief-ii-the-metal-age/

There's a port for Thief Gold & Metal Age, I'll look around for one for Deadly Shadows.

(Anonymous) 2014-04-04 02:58 am (UTC)(link)
Took less time than I thought: http://paulthetall.com/thief-deadly-shadows-mac/

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