rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2013-12-30 05:31 am

Your privilege at any time is only as strong as the wifi signal

Rundown: [community profile] rpanons is an anonymous community for role-play related topics. This place serves as a forum for game discussions, canon discussions, RP solicitations (ATP, game ads, open memes), and advice. The occasional off topic comment is inevitable, but please keep heated social and political topics to their respective communities. Posting them here will only get them frozen. Subsequent threads made to bypass a freeze will then be deleted.

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Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.


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(Anonymous) 2014-01-02 09:01 pm (UTC)(link)
terrible taste

do not help this lost soul

Re: ORIGINAL GAME SUGGESTIONS

(Anonymous) 2014-01-02 09:03 pm (UTC)(link)
congrats i'm so happy for u no really

writing prose and writing structured essays are two totally different things. i am decent at and enjoy the former, but the latter has always and likely will always give me trouble. in school, i could blow through exams like they were nothing, but i got really stressed out whenever i had to do a paper because i always struggled with them. a lot of other people i knew would panic over tests and say they'd rather write essays. it's almost like everyone's strengths and experiences are different or something.

(Anonymous) 2014-01-02 09:04 pm (UTC)(link)
is there even a difference between chinese and Japanese people

(Anonymous) 2014-01-02 09:06 pm (UTC)(link)
you could easily make specially made shoes that like strap to her feet or something

or as someone else said you could just say 'prosthetics'

(Anonymous) 2014-01-02 09:07 pm (UTC)(link)
wow.

(Anonymous) 2014-01-02 09:13 pm (UTC)(link)
Back when people used meme comms other than Bakerstreet, memes were meant to be be reposted and spread. Remember those deviantart questionaires (also called memes) that were meant to be sent to other users at the end of them? Like that.

sa

(Anonymous) 2014-01-02 09:19 pm (UTC)(link)
That said you can still see a bit of the original definition by how memes spread across the meme communities of various games, like multiple games trying out the Support Group meme.

(Anonymous) 2014-01-02 09:19 pm (UTC)(link)
[personal profile] fotia best leo hands down

Re: GAME IDEAS

(Anonymous) 2014-01-02 09:23 pm (UTC)(link)
To expand on the warning in the subject header, the game will almost certainly end up including murder, rape and other forms of sexual assault, theft, arson, assault, abuse, torture, and a whole mess of other dark subject. Please read on with caution.

The idea is a horror game with a more psychological bent, focused on horror inflicted on the characters by the characters, rather than by the setting itself. The basic concept: characters are kidnapped, placed into an enclosed arena, and rewarded for doing terrible things to one another for the amusement of the world's natives for a sort of extreme reality TV show. Committing murder, assault, sexual assault, theft, betrayal, torture, enslavement, imprisonment and so on will all net characters redeemable points in order to encourage them to do it again and again.

First off, I am aware that Spandy's infamous rapehouse game had a very similar concept. I'm taking steps to avoid the mistakes made with that game but any advice you can give about how to not fuck up so spectacularly will be appreciated.

With that said:
+ The game is 18+ only.
+ The community will be LOCKED. Only members will be able to see the posts.
+ This is not a sex game. More on that below.
+ Communities will be plastered with disclaimers and content warnings. Each comm will likely have a sticky post with said disclaimers and warnings.
+ There will be a character suitability section in the application. Players will be required to put real thought into how their characters will adjust and adapt to the setting when they apply.
+ Maybe also a player suitability section. At the very least, something (besides some stupid password) that will let the app team know that incoming players have actually read the game information and know what they're getting in to.
+ Socks are allowed.

With that said, here are some basic ideas for the setting:

Each crime has the same reward, OR the only difference in rewards will be in whether the crime is a 'physical' crime (murder, torture, rape) or a 'property' crime (theft, arson). I haven't yet decided where things like blackmail and betrayal will fall.

Reward tiers will be very simplified and straightforward. Rather than having a complicated monetary system I'd aim for something easier and check-in based. Sort of a bonus AC like Asgard or City of Ariel. Micromanaging of in-game money is too much of a pain and has killed games in the past, so we'll sidestep it as much as possible. There will be 5-10 tiers that characters can work towards. With each new tier characters will get easier access to food, weapons, powers, amenities, and so on.

The option for IC anonymity is something I'd like to preserve while still not making it too prevalent. Maybe crimes committed without masks or the like will net double the usual points, or crimes committed with identity concealing equipment will only net half points. The episodes cut together for public consumption will not be available to the characters except maybe as a top-tier reward.

Since the various crimes will be recorded for later broadcast, events may take the form of themes or 'episodes' where extra points are rewarded for including certain elements in crimes. So rather than getting extra points to setting houses on fire, characters may get extra points for committing crimes against a stranger, including religious imagery in their crimes, committing a crime in broad daylight, or attacking two people at once.

Should the issue of heroes in the game immediately outing their villains come up, individual characters will be periodically and privately offered bonus rewards to publicly and falsely accuse another character of committing a crime against them. This will hopefully make actual accusations harder to trust.

I'm thinking there will be compensation for victims, but I do understand how this could backfire unpleasantly. ICly it would be additional incentive for the characters to not just lay down and give up in the face of their horrible circumstances, since the producers will believe that it's less fun for the viewers that way. OOCly it would be incentive for players to allow their characters to be hurt. However, this particular facet could easily become the most unpleasantly complicated mess in the entire game, so I'm definitely looking for feedback and arguments for and against this idea.

And that's what I've got so far.

CW: SEXUAL ASSAULT, MURDER, ASSAULT, TORTURE, ETC.

(Anonymous) 2014-01-02 09:24 pm (UTC)(link)
This is what I get for refreshing the page before submitting my comment.

Re: Mod summit comm

(Anonymous) 2014-01-02 09:28 pm (UTC)(link)
hmmmmm

what if it was like a plurk instead

Re: ORIGINAL GAME SUGGESTIONS

(Anonymous) 2014-01-02 09:31 pm (UTC)(link)
so you're proposing like just samples as a complete alternative to writing personality sections etc? Because I can see the appeal of that in theory, but in practice it sounds kind of difficult to work with and not nearly as efficient for the people actually reviewing the apps.

(Anonymous) 2014-01-02 09:31 pm (UTC)(link)
seconding this!

Re: ORIGINAL GAME SUGGESTIONS

(Anonymous) 2014-01-02 09:31 pm (UTC)(link)
^ different anon ftr

+1

(Anonymous) 2014-01-02 09:34 pm (UTC)(link)
I'd prefer a networkless game, but I do think that with a bunch of wizards around, it makes sense to have communication methods that are more convenient than letters and pigeons. But something like a magical amulet or a scrying pool would probably function more like a walkie talkie or cell phone than a magical jamjar network communication device that can be used for public IC blogging. It just doesn't make sense to have widespread magic and then not use it to solve a basic social need for rapid, long distance communication. It's been forever since I played DnD but I vaguely remember a spell where people could send voice messages using wind.

Nobody wants to see lazy players scrape by on AC by boomerang tagging a quick dialogue-only log right before AC is due, but ideally players who aren't participating in a meaningful way can be dealt with by mods.

(Anonymous) 2014-01-02 09:34 pm (UTC)(link)
play better games anon

(Anonymous) 2014-01-02 09:36 pm (UTC)(link)
y so mean anon

it was a fun game. no masterpiece, but still.

(Anonymous) 2014-01-02 09:37 pm (UTC)(link)
i want to rp kid jodie

not nominate the game for an award here guys

(Anonymous) 2014-01-02 09:39 pm (UTC)(link)
is there a difference between your stupidity and a grape

(Anonymous) 2014-01-02 09:40 pm (UTC)(link)
no

google

(Anonymous) 2014-01-02 09:45 pm (UTC)(link)
I would say, "Halle-fucking-lujah, and if you don't like it, take it to a meme comm or a musebox."

(Anonymous) 2014-01-02 09:46 pm (UTC)(link)
that's just the thing
i did

i even looked in those trashy dw video game icon comms with no tags

Re: Mod summit comm

(Anonymous) 2014-01-02 09:47 pm (UTC)(link)
I remember that! All the mods got interested, some code and advice got swapped around, and then some player started whining about how mods would use this to talk shit about players and ban them from games before shit really started. And then other mods got paranoid that players would be making up games, just so see the community.

It was all a big mess.

(Anonymous) 2014-01-02 09:48 pm (UTC)(link)
And what would you cap players at? Though I wonder how many players overall the bigger games have, if they just have a lot of players or a lot of characters played by a small group regardless.

(Anonymous) 2014-01-02 09:48 pm (UTC)(link)
see i COULD help you

but beyond is such an offensively terrible game that i WON'T help you