rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2016-03-29 02:07 pm

Idk idc

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TANAGURA

(Anonymous) 2016-03-29 07:23 pm (UTC)(link)

(Anonymous) 2016-03-29 07:40 pm (UTC)(link)
Penis

LUCIFER

(Anonymous) 2016-03-29 07:40 pm (UTC)(link)

(Anonymous) 2016-03-29 07:43 pm (UTC)(link)
I finally get to be here when the trash gets taken out, exciting

FOREST COVERED

(Anonymous) 2016-03-29 07:44 pm (UTC)(link)

SNOWBLIND

(Anonymous) 2016-03-29 07:49 pm (UTC)(link)

RYSLIG

(Anonymous) 2016-03-29 07:56 pm (UTC)(link)

Illbleed-themed game...

(Anonymous) 2016-03-29 07:56 pm (UTC)(link)
...in other words a panfandom game with horror trappings and black-comedy-friendliness that's ultimately more surreal/cracky, with characters duped into coming into a B-horror-themed amusement park with material bribes, the simple promise that it'll be fun! - maybe villains, pranksters, or even creative or engineer types and performers could have even been offered jobs at the park instead of tickets - only to find that they can't leave until they've amassed a certain amount of prize money/credits or earned a certain amount of pay from touring or working on the park's attractions. Carried over from the previous post!

Each attraction would be a new themed "haunted house" explorable in an event - maybe characters would be able to break into teams to explore different parts of each one. Other smaller things or certain key areas of attractions after that attraction's debut event would be available to explore at any time by anyone. I don't know whether the mods would be best involved at a Dangan Roleplay level, at one of writing each park feature and attraction's "story", or at a kind of in-between one, breaking each exploration of an attraction into parts, describing what there is to see and what a character might pick up on at the start and then telling particular characters or groups what's in store for them/where they'll end up/etc. based on what they did and explored in the preceding part. There'd be some NPC-ing, of enemies where needed, maybe in monthly updates in the form of announcements by Michael Reynolds, and of one or two in-attraction NPCs as part of the scenario's story or as flavor-adding side characters or set pieces.

Or maybe new full-on scenario attractions would open every other month or so, with smaller shenanigans around the park that characters could selectively wander into or investigate on other months and still be rewarded for participating in - clues could be dropped as to what they are in monthly announcements and players or characters could probe and ask "What if I [blank]?" based on those clues.

Supernatural or offensive powers would be stripped on entry of the game on some "no outside food, drink, weapons, or abilities allowed on the premises!" sort of clause, but humanization wouldn't be in effect. Death would be as permanent as a player would want it to be, or dependent on a character or their CR paying or owing some of their attraction-completing funds (or maybe AC would also keep a character funded, treated as a "thank you for visiting our park in the sketchy promotion you heard about it and ended up here as a result of whether you know about it or not" gift check for "guest" characters and salary for "staff" characters, don't ask where the place gets all its free money) for their revival, just the way it works in the source material. Revival could happen as quickly as overnight and come with optional side effects/status effects (think about the fact that Brainless Randy exists or the fact that using the Artificial Heart upgrade could be taken as basically giving a character extra hearts - they could be tailored based on how a character dies, with the surgeons "accidentally" leaving things out or "over-fixing" a dead character) to make it easier for players to throw their characters into events that inherently come with a death risk (whether or not a character dies at a certain point in a scenario/attraction could be rolled for based on certain conditions they have or have not met by a certain point plus how fit a character is, how strong their nerve is, etc.).

Topping that off for now with HEY, not even joking!anon from last post, I'm mulling this over more seriously than I was expecting to, so maybe we'll be in touch?

Re: RYSLIG

(Anonymous) 2016-03-29 07:57 pm (UTC)(link)
probably the next big game to die tbh

Re: RYSLIG

(Anonymous) 2016-03-29 08:08 pm (UTC)(link)
honestly it's still doing fine despite your wishes.

Re: PB SUGGESTIONS

(Anonymous) 2016-03-29 08:10 pm (UTC)(link)
I'm not sure if this is really the right place for it, but would it be considered bad form to use someone from a reality show as a PB for an OC?

EMPATHEIAS

(Anonymous) 2016-03-29 08:10 pm (UTC)(link)

FAVORITES

(Anonymous) 2016-03-29 08:13 pm (UTC)(link)

FAVORITES

(Anonymous) 2016-03-29 08:22 pm (UTC)(link)