rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-03-29 09:56 pm

Okay

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Re: GAME IDEAS

(Anonymous) 2014-04-04 05:56 pm (UTC)(link)
Siren's Pull had the turf war but not the conscription part - which I think would have been really hard to pull off given the uncooperative nature of dwrp characters, and also kind of weird to explain. Like, oh, we control interdimensional abduction technology, we're going to use it semi-randomly to get minor grunts. I mean, I get that a lot of premises are contrived, but that feels like too much.

Personally I always wanted a faction game with like, 5-9 smaller, unequal factions, and the balancing came from alliances making and breaking and generally asymetrical power balances were frequent but not stable, rather than well-matched juggernauts with a status quo. It would be even harder to pull off in dwrp though.

Re: GAME IDEAS

(Anonymous) 2014-04-04 06:05 pm (UTC)(link)
went to read over siren's pull a little - so if i'm reading this right, people were brought in to the city and then able to choose which side to fight on, or not to at all? that's a possibility.

of course, then i'm just making siren's pull 2.