rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2016-06-13 06:38 pm


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Mistress 9 | Sailor Moon

(Anonymous) 2016-06-14 12:04 am (UTC)(link)
General things, mostly - I'm new to this series and wondered if I missed explanations.

1. What IS an Omega Area?
2. Is Pharaoh 90 an alien or an alien from another dimension? I've heard both.
3. In SMC, Pharaoh 90 mentioned Mistress 9 was his partner in "a previous life." Was that metaphorical, their old world to the new, or are they reincarnated like the Sailors?
4. In the 90s anime, Mistress 9 called herself the Messiah of Silence and Pharaoh 90 was the actual silence (Mistress 9 was the Messiah as in 'I've led him here'). But Saturn is the Soldier of Silence and silenced the Silence (Pharaoh 90)?

Lastly, should I bother with the musicals and what not? The clips I've looked at seem to follow the manga, so it seems redundant.

(Anonymous) 2016-06-14 03:13 am (UTC)(link)
really, the majority of the answers to your questions are "no fucking clue." the Sailor Moon manga's great at a lot of things but explaining some backstories/fleshing out some details isn't one of them (how could Viluy make a dimension in a box, what are the Witches 5 level systems, how could Mistress 9 essentially eat the Silver Crystal's energy, we just don't know). when you add in nebulous translations (ex: Crunchyroll subs vs. fansubs for Crystal), that makes a kettle of fish even more complicated. with regards to #2, I'd recommend picking something and staying with it: say you're basing this off of the Kodansha translation or the Crunchyroll subs.

as for 3, there's really no indication that Pharaoh 90/Mistress 9 are reincarnated like the Sailors/Shitennou are, so I'd say go metaphorical. with regards to musicals, the plot does follow the manga closely but I'd say watch it anyway because it's cute as hell and the girl who plays Saturn/Mistress 9 is REALLY good.

finally, wrt point 4, if you're going to play in a game, you're gonna want to pick an adaptation and stick with it, mostly because some aspects of Hotaru are different from the manga & the 90s anime (most notably her cyborgyness). ergo this question might not matter at all.


(Anonymous) 2016-06-14 03:28 am (UTC)(link)
Ha. I figured I was hoping too deep with 90s magic girl melodrama. And the subtitles...sure are magical. I'll fuss around and watch the Voyage musical - could have useful lines. Games are very much out of the picture for now, but I'll see if her voice holds.

Thanks for answering!

Re: Mistress 9 | Sailor Moon

(Anonymous) 2016-06-14 02:04 pm (UTC)(link)
The above anon basically hit the nail on the head. Sailor Moon is not the best at explaining itself. The only real advice I can give is to figure out what headcanon you think makes the most sense and talk it out with potential castmates. I've been rping from it for a long time and honestly most of the time people understand that 90s magical girl stuff is really out there. Like, for example Pharoah 90 always made me think of something out of Lovecraft. Some sort of alien old one thing. It doesn't ultimately make a difference what it is, since it's some mysterious force that serves as an antagonist rather than a character.

Talk about it with your rp partners and you'll get something workable is basically what I'm saying. The little details are less important, especially for something as broad strokes as the manga.

Also do watch the musicals. They're good, if you're into that sort of thing.


(Anonymous) 2016-06-14 04:25 pm (UTC)(link)
Yeah, that's what I've started hashing out. The canon variances could make for some neat IC discussions/introspection, too.

I'm on my way to watch the Voyage one. Are there others you'd recommend? I'm fond of the Death Busters, clearly, and the Outer Sailors.

(Anonymous) 2016-06-14 04:19 pm (UTC)(link)
ok, real talk: why do you even want to play her? she has no personality other than generic sexy evil, she has no discernible history or relationships with other characters in the cast, she's pretty much a complete nonentity that does nothing but cackle evilly and wreck shit. what is the appeal of this particular character, out of the very large and diverse cast of sailor moon? even black lady is a more workable take on that trope. what do you even intend to do with her...?


(Anonymous) 2016-06-14 04:46 pm (UTC)(link)
From the 90s, I was impressed she instantly set up all these defensive measures when she first took control. She recognized her fatigue/weakness and didn't play around. There was also her quickness to use things to her advantage (Sailor Moon believing Hotaru was alive, Souichi still seeing his daughter in her).

The manga and reboot gave me their life source dying, her apparent relationship with and devotion to Pharaoh 90, the brief appreciation of her cohorts efforts, her exclamation that there was nothing left for them to fear, and her hate of her human body.

I'll have to fill in a lot of blanks, but it's the same with any character. As for my plans, I mean to throw her around Dear Mun/Player as a test drive, and depending how that goes, will probably turn to memes. Games are 90% out of the question.

general: computer/tech whizzes

(Anonymous) 2016-06-14 09:21 am (UTC)(link)
OKAY I am basically as competent with a computer as any average person maybe plus some HTML knowledge.

So, give me your advice on what to research/keep in mind when playing someone who is actually very good with them. I'm trying to keep their skills realistic for this day and age, so the more rooted in fact things are, the better.

If you have any useful resources for learning what I'd need to know to better bring out their programming/digital security knowledge in particular, I would be really grateful!

(Obviously, I'm doing my own research but I know we have some anons who are v computer savvy and this would be helpful since massive topic.)

(Anonymous) 2016-06-14 04:35 pm (UTC)(link)
Depends on the character, I say. As someone who is a bit more programming-savvy (but not nearly to the extent of the character I play) I realize that not everyone wants to have to slog through a tag full of technical jargon. Luckily, playing a character who's the type to be all "you wouldn't understand if I tried to explain it to you anyway" really helps, and it could help for you too!

If you do have a character who's a bit more generous with their explanations, then you've got a bit more work to do. Still, I think that the most important part is to understand that good programmers typically have a very logical approach to problem solving, and it's the mindset that you should work on showing in writing. You should be able to find basic deets on various problem-solving strategies just by searching "problem solving computer science." In short, your character is generally going to look at a big problem as a series of smaller problems to be tackled.

Honestly, don't try to be super specific with your terminology unless you have to. The broader you can make it, the more basically-correct it can be (even if it's at the expense of maybe coming off "less expert sounding.") If you're worried, just put a disclaimer in the subject line that it isn't your area of expertise so you don't get someone being a dick and ICly correcting your character who should know better. Try and watch some documentaries on network security (I'm pretty sure there are some on Netflix) and those should give you a layman's list of terms that you can look further into on your own time and drop into your tags as appropriate. Unfortunately, I don't personally know many textual resources online that aren't meant for people in the field.


(Anonymous) 2016-06-15 07:58 am (UTC)(link)
This is all really helpful! Yeah, sadly this character is the type who would correct people about their fuck ups. (And not always nicely. She is that dick fml.) I'm already planning using a load of [ and then she launched into an explanation of why you are wrong ] and enjoying the fallability of a cocky eighteen year old.

I will definitely go netflixing for those documentaries. They sound like a good idea. Thank you so much!

Re: general: computer/tech whizzes

(Anonymous) 2016-06-14 04:36 pm (UTC)(link)
A lot is really going to depend on the character. Computers is a huge field and no one is going to know everything. So concentrate mostly on what they seem to know well.

Since you mentioned programming and digital security, those are two good starts. For digital security, I'd recommend this site to start: https://www.allclearid.com/personal/resource-center/

That's a online identity protection service and they have a good blog with resources and basic info on security that is written in a way that even the average user can understand. That's going to get into not only the how to protect yourself sort of deal (which is always useful) but also into the whys and hows on how this stuff happens. Anyone into security is going to know something of how thieves think because that is key to protection. A big idea with security is to make it so you aren't an easy target. This is more on the personal side though, if you are going to need to look into security on a corporate side that's a more tricky beast, but as long as you know basic terms you should be okay for RP. Definitely good stuff to learn even if RP isn't involved since security is important.

As far as programming goes, keep in mind that HTML is programming, so you already have some basics. If your character uses specific programming languages, try and learn something about those. If there isn't anything specific, I'd advise to try and learn a bit about CSS. CSS is a nice addition to knowledge of HTML and can be useful to you and learning some basics on it will give you some more in depth knowledge on programming and how programmers have to think. Try just learning some basics on it and see if you can play around with tweaking some code for your journal or plurk layouts. That will give you a better idea of what your character does and it's good practical knowledge as well. Even stuff like changing around your color scheme teaches a bit about how the code works.

Good luck to you! It's a complex and vast topic, but at least there are some things that are good to learn that you'll find here. It's never a bad idea to learn more about computers since we all use them and that is a valuable skill in life too.


(Anonymous) 2016-06-15 08:08 am (UTC)(link)
This is a fantastic comment, thank you! My main concern is this being an oc and ergo having me - the person who dropped IT at 14 - as the only line of control on her knowledge. Overly competent hacker characters always bug me so I am trying to not fall into that pit and have her a bit more realistic and flawed (especially bc she doesn't think she is). But you've given me a lot of great info that actually helps me flesh out her parents' jobs a bit.

I will definitely be devouring that blog at some point *A*.

Again, thank you! Computers are such a massive topic that I kind of hate myself for making this oc lmao.

Re: general: computer/tech whizzes

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Re: general: computer/tech whizzes

(Anonymous) 2016-06-15 11:06 am (UTC)(link)
Bear in mind that, in most game settings, your tech whiz is not going to be as much use as they could be. Like, say you're in a game that gives you a device hooked to a network, it's unlikely to work in a way they could instantly recognise or even figure out entirely.

They'll have more facility with it, they'll learn all the ins and outs of the system fast, but they won't be able to, say, backdoor into the messaging protocol without a shit tonne of reverse engineering.

Hacking in games is one of those things that distresses me, simply because it's invariably portrayed as far easier than it ought to be. Most real cracking/hacking is the most incredibly tedious shitwork. It takes time. You can build tools to automate a lot of it, but you need to work out what you're doing first. And you need to have the equipment to build those tools - not everyone is Spock who can attack an unknown device in binary code alone with no tech using stone knives and bearskins. And does your game network even run on binary code.

(Shit like this is why mods hate me, but in short, alien tech or even unfamiliar tech exists, and hacking is hard.)


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Re: general: computer/tech whizzes

(Anonymous) 2016-06-15 10:40 pm (UTC)(link)
as someone that works in programming/digital security, I'd be happy to give you a slice of my own personal experiences if you're interested, anon. send a pm to memex and I'd be happy to answer any specific questions you might have!

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first timer at m/m

(Anonymous) 2016-06-16 07:48 am (UTC)(link)
I know this is something that could get me wanked out again, but seriously. I have never really written it before and I'm starting to test the waters and advice would be appreciated! have read a few fic and have considered checking out some porn, but this can't hurt.

Re: first timer at m/m

(Anonymous) 2016-06-16 08:17 am (UTC)(link)
it's not much different than straight/lesbian porn other than there's no vagina. just read up on how anal works (please make them use lube, dry anal is bad) and, like any other relationship, try to make it ic.

Re: first timer at m/m

(Anonymous) 2016-06-16 08:19 am (UTC)(link)
asses don't self lubricate

the prostate isn't an orgasm button but most men get stuff and leak precum if it's stimulated

you can't reach the prostate with your tongue

i think that's everything

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Re: first timer at m/m

(Anonymous) 2016-06-17 07:26 am (UTC)(link)
literally no matter what you do you'll be the same as the rest of dwrp, especially if you're anime so

don't worry about fucking up lmao

(Anonymous) 2016-06-26 07:28 pm (UTC)(link)
spit isn't lube, don't go in dry

medieval characters

(Anonymous) 2016-06-22 07:39 am (UTC)(link)
so i'm considering taking up a medieval character, possibly from a certain series that loves songs about climate change, and i'm looking for feedback from people who've been there or have friends who have? i've never played a medieval character before and kind of laughed off people who popped up on memes offering their various and sundry modern aus, but now that i've actually sat down to think about it i'm starting to understand how hard it might be to play a medieval character without resorting to the modern au backdoor.

like, take basically any of the male starks. they're not flat characters, but they're kind of one-note. They know how to fight (medieval) war, they know about (medieval) honor and that's kind of it. and it makes sense for them, being who they are in the time period they're in. but outside of the got/asoiaf setting it's hard for me to imagine how any of them might play in a game or even a psl. even the smarter ones, like arya and sansa, are kind of one note. arya's all about killing her family's enemies and sansa's about accruing her own power base since she's learned that no one else can be relied on or trusted, not even family. and feel free to correct me if i'm wrong, but i do kind of see this as a theme for the other characters in the setting too and in medieval settings outside of got even. they seem a lot more defined by what they do rather than who they are, and in most games there's not a lot of room for that, i think? rp in general is more about interaction rather than action, and i feel like characters of this type have got some serious limitations in this area

so my question is: is it possible to keep a medieval character like one of the starks ic and play them in a game without auing it up? or rather, i'm sure it's possible, but has anyone seen it done? anybody actually do it and got advice for a rookie? i think there's possibility here, but i never realized how challenging it might be to draw it out before now. and if this tl;dr seems kind of incoherent, it's past 3am for me and i'm here on rpa instead of in bed like i should be, so apologies in advance

Re: medieval characters

(Anonymous) 2016-06-22 07:51 am (UTC)(link)
using the starks as an example, i'd say it's totally feasible. of course, their main priority would likely always be getting home to their family, but i've played with and played from this setting in games and you just have to try to see how they'd adapt. they're survivalists. the starks in particular have been through a lot of trials and the ones that are still around are there because they're trying to play a game they were never really part of up in the north and some failed. some didn't.

using your sansa example, i think she does trust her family, but there's a limit to her trust in that it's more herself she doesn't trust as opposed to her family members. all her choices in her life have led her to wind up with ramsay and in the situation she'd been in. she trusted the wrong people, didn't trust her gut because she had no idea what she was playing into. so like that scene with jon, it was less 'i don't trust you to tell you to wait' as much as 'i'm not sure i trust littlefinger to keep his word and come to my aid because i can't always trust my own instincts'. at least, that's how i see it.

so in a game, it really depends on the setting you're picking. there's a few older/fantasy styles that they'd probably fit in pretty easily because it's familiar to them. the modern ones would be difficult, but the starks prevail. or take tyrion. tyrion again is learning to adapt to his scenario and how to make the best of the newest pile of shit he's been tossed into. so he'll try to find out what people need, then figure out how to make it happen so he's considered useful and not a disposable person.

there were asoiaf casts in both asgard and eachdraidh, and while they were there, they did pretty well at playing and politicking. i've seen a jon, sansa, and ned stark on the tdm for flawed (and my god, i'd love to see a tyrion), so there's definitely still people that like to play them in games.

there's always going to be a bit of an au aspect to any character in a panfandom game, strictly because you're dragging them out of their canon and making them dance to the tune of the game. you can't avoid that. but it's just a matter of trying to rationalize what they'd feel comfortable with and what they wouldn't. there are plenty of older canon characters that play in games and do so well. you can have them gape at tech if you're apping them into a tech game, but there's very few characters from older canons that are morons. they can be taught the basics and adapt to them. or you can find an older style game where they wouldn't have to. it's really up to you and what you want out of playing that character.

tdlr; yes, you can play an archaic char without having to modern au them.

Re: medieval characters

(Anonymous) 2016-06-30 08:35 pm (UTC)(link)
As someone who's played medieval/renaissance/pre-industrialization characters in multiple games?

It's not really that hard.

It just requires a bit of thought about how someone with zero to little experience/point of reference would react to things. They're experiencing a different culture, and unless they're the sort to never ever want to fit in or try literally anything new (in which case, why play them in a game?) you're going to find that there's a bunch of CR and little plot things that you have an opportunity to spark.

A character like Sansa would be interested in learning about manners and customs for example because fitting in socially is important to her, as is gaining allies/friends to help should her family show up. Getting in to the political action of a game.

A character like Arya would reasonably be all up in learning new fighting styles from other canons and probably enjoy that it's fine to be a tomboy and wear what to that time period are ""boy clothes"".

Someone like Jon would probably bro it up with other dudes, finding a group of friends that don't care that he's a bastard and accept him as an equal/leader. Getting in to the "go and fight the mooks" type action.

There's also definitely something to be said for them being a bit better prepared for things like the post-apocalyptic settings or survival games. They know how to deal with being without things like indoor plumbing, air conditioning, electricity or the like and can teach others to do so as well.

Mercy/D,VA, etc. | Overwatch

(Anonymous) 2016-07-01 08:43 am (UTC)(link)
Wasn't sure if this was brought up, but I wanted advice focusing on mercy and D.VA/Hana! I have the gist of their personalities via listening to their action lines, etc. but is there anything else to go by as well? Other sources? I'm seeing other players app overwatch characters and just curious how people are writing fleshed out paragraphs from what little bits we get. Thanks in advance!

Re: Mercy/D,VA, etc. | Overwatch

(Anonymous) 2016-07-01 02:32 pm (UTC)(link)
read their official biographies.

listen to all their dialogue.

incorporate some logical headcanon that can be explained by existing canon.

there you go.


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