rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2023-02-02 09:54 pm

if ur breath were baited, it would smell fishy

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Re: DEER COUNTRY

(Anonymous) 2023-02-23 05:39 pm (UTC)(link)
i was about to say not to read too much into a slower tdm ahead of the weekend, but i took a look through the game communities, and wow, yeah, you guys have definitely slowed down. did anything in particular happen, or?

Re: DEER COUNTRY

(Anonymous) 2023-02-23 05:42 pm (UTC)(link)
the mod handoff was a while back. I can't think of anything else that happened since?

Re: DEER COUNTRY

(Anonymous) 2023-02-23 06:20 pm (UTC)(link)
lots of the active players have moved on to other games or are more active elsewhere these days

it's just what happens when a game has been around for a while

Re: DEER COUNTRY

(Anonymous) 2023-02-23 06:21 pm (UTC)(link)
Nothing since the mod hand off, but I think this has been about the games pace for awhile now.

Re: DEER COUNTRY

(Anonymous) 2023-02-23 07:41 pm (UTC)(link)
as someone who gave this game a try a few months ago, I found it pretty difficult to get into.

there's an overwhelming amount of lore and game mechanics. between TDMs, monthly events, and events from previous years being up for grabs there were 10+ mod-written prompts along with a bunch of established groups of players off doing their own things. finding someone who wants to play the same thing as you can be a struggle. it might be because I didn't get folded into an existing group, but although I got some really great threads I had trouble grounding my character in the setting and getting things going between events.

it seems like a neat game but I'm also not surprised that it isn't attracting a lot of people outside the established crew, and a lot of the people who are established seem to be moving on to private games.

Re: DEER COUNTRY

(Anonymous) 2023-02-23 09:58 pm (UTC)(link)
this was my experience. older games can be hard to break into sometimes due to the history and well established cr circles not having time or energy for a lot of new people. it isn't a bad thing imo it is just part of the life cycle of games.