if ur breath were baited, it would smell fishy
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Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
Shut up about Tumblr. If it's not a discussion about Tumblr RP it will be deleted.
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+1
(Anonymous) 2023-02-09 08:55 pm (UTC)(link)it wouldn't work for a larger game unless you had an equally large number of mods.
Re: +1
(Anonymous) 2023-02-09 09:56 pm (UTC)(link)the mods don't need to read the thread other than maybe a quick glance, they just read the summary
Re: +1
(Anonymous) 2023-02-09 10:43 pm (UTC)(link)1. quickly run out of ideas (the cookie golem thing is one idea out of their hat but try coming up with 50 small things like this per month. not every thread will be “these two baked together” either, a lot of them will just be “these two talked”)
2. weren’t able to come up with ideas for everyone so a lot of people ended up with generic stuff (generic isn’t bad btw but some will be disappointed or claim favoritism)
3. they burnt out quickly
it’s very hard to find a balance when it comes to personalized messages, items, etc. and if a prospective mod wants to try it, they can! don’t let me or anyone else deter you if you really like the idea. but please be aware it’s ambitious and that can be stressful
Re: +1
(Anonymous) 2023-02-09 10:51 pm (UTC)(link)that way the burden of creating these bonuses isn’t all on the mods. if the bonuses don’t really matter beyond something fun to post about idk if it matters that players can suggest ideas
Re: +1
(Anonymous) 2023-02-09 11:13 pm (UTC)(link)Re: +1
(Anonymous) 2023-02-09 11:30 pm (UTC)(link)i also feel like it runs into a common issue which is expecting mods to be fun dispensers or idea dispensers
Re: +1
(Anonymous) 2023-02-09 11:34 pm (UTC)(link)so eg a level 2 cr gets you [power X] or [thing X] multiplied by your number of chars at level 2 or above
Re: +1
(Anonymous) 2023-02-09 11:38 pm (UTC)(link)a premade list to pick from is easier, lets players pick things they might actually wanna play with rather than a novel idea for the sake of novelty, and you can also add a page to let players suggest new ideas to add to it (maybe add a credit or make the post screened then after the idea is implemented, unscreen the suggestion to credit the idea)
Re: +1
(Anonymous) 2023-02-10 02:30 am (UTC)(link)Re: +1
(Anonymous) 2023-02-10 04:34 am (UTC)(link)Re: +1
(Anonymous) 2023-02-10 04:58 am (UTC)(link)a handful of mods doing all of this themselves is a lot of work but i still feel player suggestions are a workable solution. sure, its still work for the mods to review the suggestions, discuss amongst themselves, and then adapt if something doesnt work but i feel like discussion and review is actually less of a burden than coming up with unique ideas wholesale
that said if a mod team really did want to take all of this on themselves they dont have to implement this idea every ac. try making it a recurring mini-event instead, something that runs every other month or every three months or every four months. have it be something like everyone wakes up to something special and you can come up with bonuses inbetween mini-events. if someone drops? save the idea or adapt it
Re: +1
(Anonymous) 2023-02-10 12:40 pm (UTC)(link)and that's the purpose of brainstorming threads, isn't it? does anyone expect a game to spring forth fully formed from this thread? i don't, but ideas for people to think about are always good
and ftr i agree that a game like this would require some faith in your players to be workable without burnout
Re: +1
(Anonymous) 2023-02-10 02:45 pm (UTC)(link)Which isn't to say that player suggestions are bad, or all players would react this way. In some games, this might work great. But I've also seen the bad outcome on this.