socksuke_uchiha ([personal profile] socksuke_uchiha) wrote in [community profile] rpanons2021-04-29 11:12 am

sorry that people are sick of your majestic mcus

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Re: introduction to murdergame basics

(Anonymous) 2021-05-12 06:18 pm (UTC)(link)
there have been a lot of q&as on plurk but i don't know of a doc or anything

some games have slightly different mechanics so not everything is universal but if there are any specific questions you've got, i can try to answer them

off the top of my head the only term i can think of is graveyard/deadland. they're the same thing. it's basically where characters who have either been murdered or executed go. idle kills/rule break kills happen during the week usually happen if someone ends up too busy to play and asks to go, though i think most ask to be killed in cases vs during the week

you can still play in gy if you idle or get a rule break. no ac for gy/deadland, some mods may ask you to check in or keep an eye on the game because gy will occasionally be relevant for plot. some games require trial ac and some don't. trials are usually on saturday and last anywhere between 6-8 hours, the exact times will be on the game's faq

murder investigations last roughly the same amount of time and usually take place on fridays, though i've seen some games combine investigations and trials so both are on saturday

some games also offer room explorations during the week. basically, you just top level and put the room name in the header and try not to pick a room someone else already named. you won't always find stuff but sometimes there will be lore/plot hints or items to unlock other rooms. some characters talk about these clues in weekly meetings but since meetings are organized by the characters and not mods, sometimes there won't be meetings. usually are, though

most mods use private plurks for case building but i've seen discord chats too. some mods will rng victim/culprit and some will only use volunteers. in the former case, you'll know if you were rolled by monday 'cause most mods roll on sunday. if you're building a case, it's ideal to have it done by thursday night. how hands on the mods are with helping depends on the mods. some help a lot, some don't help much but still watch the plurks. if there's ever a problem or you need help, just contact them

not sure any of that made sense but i hope it helped! if not, feel free to ask for elaboration. tbh they're not that complicated and you'll be able to get a feel for how the game works just by diving in and trying things out

sa

(Anonymous) 2021-05-12 06:21 pm (UTC)(link)
oh right

mass execution vs scapegoat games. in mass execution, you can expect to go into a trial and find the culprit by the end. if the culprit isn't found, the penalty is everyone else dies

in scapegoat games, you might end up getting the culprit or you might not. either way, there's usually no penalty other than you just don't catch them

OP

(Anonymous) 2021-05-12 06:55 pm (UTC)(link)
Thank you anon! That helped a lot, that's the kind of info I'm looking for. Although the more I start asking questions the more I'm realizing that it's hard to know what to ask sometimes. I don't necessarily know how everything in these games work, so that's not a matter of not knowing terminology but just... not being familiar with how murdergames work as a subgenre of DWRP.

Like for example, if a mass execution happens and only 1 person survives (basically would be the Blackened in a Dangan Ronpa situation, right?) then what...... exactly happens with the next round of the game? There's just that one character and a completely new group comes in while everyone else is in the graveyard? Like how would that work, what's everyone even doing??? idk, maybe this is a "just play in one and find out" sort of thing, but my brain struggles to imagine the answer to a question like that, lol.

Re: OP

(Anonymous) 2021-05-12 06:56 pm (UTC)(link)
I don't think it's ever happened tbh.

Re: OP

(Anonymous) 2021-05-12 07:00 pm (UTC)(link)
afaik that's never happened. the only time i've actually seen people fail in mass execution, the mods let everyone vote again. generally, you aren't supposed to fail in mass execution. it can happen but usually doesn't, most culprits who do mass execution go into trial expecting to be caught and will usually help everyone get there by dropping hints

i guess in theory if that happened, nothing would really happen in the next round. most rounds are isolated from one another and even if you play the same character in it, usually they don't keep their memories from the first game. there are occasionally games that have repeat rounds that let everyone keep their cr/memories though!

Re: OP

(Anonymous) 2021-05-12 07:05 pm (UTC)(link)
Ahhh, okay. And, like, this is yet another example of something you'd simply not know if you're not familiar with murdergames, you know? So it's hard for me to even know what the right questions are to ask in order to make sure I know everything I need to know before apping into my first one.

If the murdergame crew could get a doc together that helps explain the basics, it would really help people like me. ;_;

Thank you so much for this response, nonnie

Re: OP

(Anonymous) 2021-05-12 07:13 pm (UTC)(link)
yeah that's fair! i don't think you have to know everything before going into one, ime everyone's more than willing to explain so you can always ask questions if you aren't sure about something. i definitely understand wanting to know common practices before diving in though, i'm the same way!

i don't have time to maintain a doc personally but if anyone wants to use whatever i've said here to start one, i'm all for it

np np! i will keep an eye on this thread and try to think on anything else i can add

Re: OP

(Anonymous) 2021-05-12 10:34 pm (UTC)(link)
aside from what the other anon said about mass execution not being intended to happen, there are differences in how rounds are connected depending on the murdergame. sometimes for plot reasons players can't bring back their characters from past rounds at all, sometimes they can do it no problem. some games have one big graveyard for the whole game, while others have a separate graveyard for each round that gets dealt with at the end of the round.

speaking of which! most murdergames end with all the dead people being revived. this is called "golden end" and in theory it's usually possible to fail to get it but in practice it's something players go in expecting to happen the way they go in expecting mass execution to not happen. this is sometimes connected to what the characters do in the graveyard.

(Anonymous) 2021-05-12 06:57 pm (UTC)(link)
sa again since i thought of some more, sorry flatviewers

i guess the only penalty for a scapegoat game is that if you get the incorrect person, they're sent to gy in place of the culprit. this doesn't happen often but usually if you join a scapegoat game, you should be aware it can happen

doubles are when two culprits murder. they can be working together or their cases can be completely separate even if the take place during the same week/share a trial, it just depends on the culprits and the players. the mods may or may not mention if there are two culprits, it depends on the mods and the game style. if you aren't sure, most games will let characters interrogate the npcs mid-trial so you can straight up ask ic or you can ask the mods ooc on plurk/discord

some culprits will ask for multiple vics. this usually happens when a lot of players request to go at once, when mods want to reduce numbers, or because the culprit wanted a body pile-up. you can always decline if you don't want to do a pile-up or, alternatively, ask if it's okay to have one. multiple bodies are more common in later weeks. same with doubles, you usually won't see a double during week 1 or 2

voting is how characters determine who gets executed. what happens in the event of a tie depends on the mods and game. some will execute everyone named in the tie, some will re-vote. whichever way it goes, being voted out pretty much always means the character is going to be executed. if the vote is wrong it's usually called a mislynch or misvote or some variation of that

peace weeks are when there's no case that week. some games don't have a case during the first week to give players a chance to build cr, some will have peace weeks because of holidays, but i've seen a few other reasons too

masterminds are the people responsible for the mg/the npcs. mastermind is occasionally shortened to mm. sometimes mods will have an inbox for them so players can thread with them and try to figure out plot/get hints for the plot. or just befriend them, that's pretty common too. i think that's it? that's probably it

(Anonymous) 2021-05-12 07:09 pm (UTC)(link)
Are masterminds ever hiding among the other characters in the game? I would assume definitely not, it sounds more like a mod NPC thing, but it's a random thought I just had so I thought I'd ask

(Anonymous) 2021-05-12 07:15 pm (UTC)(link)
almost always no but i have seen it happen in one game! they revealed themselves... i think it was week 3 or something?

(Anonymous) 2021-05-12 07:18 pm (UTC)(link)
dangit but after hitting post comment, i remembered that sometimes spies/moles are a thing

i haven't seen them in a while but occasionally mods will ask on the app if anyone is comfortable with a plot role. these are usually spies/moles/killswitches who work for the mastermind for an extra reward. they don't usually get additional plot information and finding them is never mandatory, but the roles do sometimes exist

when they do, they'll usually have a mention on the faq. or, again, mods will ask if people are open to having a role on the app itself. killswitches are usually another idle mechanic but i've seen some games use them to mess up/obscure crime scenes too. this isn't common and iirc it's usually mentioned on the faq too

(Anonymous) 2021-05-12 07:20 pm (UTC)(link)
Can you explain more what a killswitch is?

(Anonymous) 2021-05-12 07:29 pm (UTC)(link)
afaik it's usually just a way of sweeping idles. so like, if there's a player who fails to make ac the killswitch is tapped to kill their character off

if there's ever a mid-week kill that wasn't caused by the mastermind (rule breaks usually are the mastermind), it's probably a killswitch. the crime scene thing you probably don't have to worry about since that isn't common

(Anonymous) 2021-05-12 09:25 pm (UTC)(link)
it's not common but it does happen occasionally! as you can probably imagine, it's something the mods arrange with a trusted player and not something that would ever be assigned by rng or anything.

though this also brings up another point, which is that while it's rare for mods to play in their own games for obvious reasons, it isn't completely unheard of. they'll usually die early on or have a tendency to not contribute much to trials so that the mod doesn't have to do a lot of juggling ic vs. ooc knowledge.