rpanonyoda ([personal profile] rpanonyoda) wrote in [community profile] rpanons2017-01-17 04:30 pm

love ur lack of an ic/ooc divide

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Re: ELUVIO

(Anonymous) 2017-02-02 10:28 pm (UTC)(link)
I think this day in age of journal RP it is something to get used to again.

But for a game like this I think it works. It's a lot less overwhelming and for a small scale event like the holiday party early in the game there was a catch all, so it isn't as though this game won't ever have catch all logs.

Re: ELUVIO

(Anonymous) 2017-02-03 12:18 am (UTC)(link)
you are right! it is something to get used to again and might not be a bad idea to do so. i suppose i never realized that they were overwhelming for most people? i generally looked at catch-all's as a place where i could read everything and choose from a large list of people playing, but it's hitting me now that that is very meme style.

da

(Anonymous) 2017-02-03 01:16 am (UTC)(link)
i hate game-wide catch-all logs with a passion. i like to be able to find my threads easily when i want to go back and read them. i also want to be able to load the page without a problem. in some of the larger games, there are so many comments the page takes forever to load and the formatting is all screwed up because the threads extend too far to the right. plus echoing all the things the other anons said: the rush to get on the first page, getting overlooked because there are a million other people and after a while even people looking to tag in randomly get overwhelmed, the unwieldiness.

years ago, catch-alls weren't a thing. people used to actually make logs of their own volition and those logs used to get a lot of comments. now players expect the mods to do all the work setting everything up and make little "my character is going x, y, and z here. come bug them" non-starters that pass the buck to anyone who wants to tag them. it's annoying. i'm glad there's a game that's willing to buck the trend and do away with them for events.