rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2015-05-13 02:38 pm

You're all idiots except for me

Rundown: [community profile] rpanons is an anonymous community for role-play related topics. This place serves as a forum for game discussions, canon discussions, RP solicitations (ATP, game ads, open memes), and advice. The occasional off topic comment is inevitable, but please keep heated social and political topics to their respective communities. Posting them here will only get them frozen. Subsequent threads made to bypass a freeze will then be deleted.

Rules:

Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.


CONCERNS | RESOURCES


Navigate:

LATEST PAGE | GAME DISCUSSIONS | CANON DISCUSSIONS | HTML/GRAPHIC HELP

ATP/ENABLE ME | GAME ADVERTISEMENTS | PB SUGGESTIONS | USERNAME SUGGESTIONS

GAME IDEAS | CHARACTER ADVICE | RP WITH ME | TEST DRIVES

Re: EACHDRAIDH

(Anonymous) 2015-05-14 08:26 pm (UTC)(link)
sucks to be a fire user

Re: EACHDRAIDH

(Anonymous) 2015-05-14 08:35 pm (UTC)(link)
i'm kind of hoping there's a way to rebuild fire's claim in the game, either through an npc or maybe a pc. i think i'm just not used to people putting in a concerted effort to actually do something in the game and failing because of what, a dice roll? or missing something that was too hidden for anyone to figure out they needed to do? really not looking forward to losing out on the rest of the game because people either can't get a break with rng or aren't geniuses.

Re: EACHDRAIDH

(Anonymous) 2015-05-14 08:44 pm (UTC)(link)
it's going to suck if leathann goes under for the same reason. i don't really like this hardcore style of play they're pushing with everything else being tightened up. i get that it's a war game and shit happens but you can have consequences without it causing huge headaches to players and making things oocly unfeasible.

and right now it feels like a lot of oocly feasible gameplay elements are being implemented because ~war~. not a fan of what i'm seeing. l-lol at the johnny storm too because they totally got fucked.

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:02 pm (UTC)(link)
the game has an IC year, maybe two left tops; it even says in the OOC post that more and more magic or whatever is going to be lost as the void keeps on keepin' on.

so I'd guess we'll hit a point where there's no magic, period, no working boons, no nothing, and it's a last scramble for shards in a battlefield as the endgame.

ten bucks says seelie win and everyone dies.

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:07 pm (UTC)(link)
so basically any character who primarily interacts with the game world through magical or political means is going to be pretty much moot by endgame, leaving everything up to the best physical fighters


yay

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:18 pm (UTC)(link)
god i hope not

seelie has been painted as the "good" side but that'd be a depressing endgame

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:20 pm (UTC)(link)
that's what it says on the seelie page, man.

'In the War of the Gem, the Seelie seek to delay or prevent the Unseelie from gathering enough shards to destroy the Void, as destroying the Void will for ever halt the endless cycles of death and rebirth which consume and grow all universes. The end of the drabwurld and all worlds by the power of the Void is a natural end like any other, and those sworn to the Seelie cause value all potential life this cycle will inevitably, endlessly create over all currently existing life.'

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:23 pm (UTC)(link)
i know that's what'll happen if seelie wins, i'm just hoping the game goes unseelie victory or finds some way to delay the void until all the remaining universes end on their own or something

1+

(Anonymous) 2015-05-15 04:59 am (UTC)(link)
yeah, pretty much this. like, knowing this and then some other elements in this game that make it really hard to thread with others really depresses me. i just saw the sigil mention with javik.

it'd be cool if more characters knew about that so we can actually have more of a collective effort against the void. i'm really not digging the whole "rocks falls, everyone dies" ending. i've put waaaay too much time into this game.

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:01 pm (UTC)(link)
gonna be honest here, i'm really not fond of the tabletop-like "people can randomly get royally fucked because of bad RNG/failed objectives that were never made public and they just have to deal with it" thing that seems to be going on here more and more.

that kind of thing works in a lot of tabletop games because they're all about the stats and the adventure and the challenge, often way more than the character development (although i know some tabletop rpers like to focus on characters). hell, your character can be killed without your permission if they mess up in a tabletop game.

in a writing and character focused hobby, that style of play just...doesn't really work. it screws up characters and plans and a lot of people commenting to that post just seem understandably disappointed. one group of characters was essentially perma-nerfed in a war game because bad luck, and might have to rearrange plans and their character's arc because of it. i love the amount of mod involvement here and i love that characters can have real rank and power and impact, but this sudden negative consequences for apparently preventable reasons that were never disclosed stuff has gotta stop or everyone's just going to be stuck flying by the seat of their pants with no idea of when their character might be screwed over by failed RNG roll #9.

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:08 pm (UTC)(link)
the whole negative consequences thing is pretty much the name of the game at this point. 'have you not stopped the void yet? the sea is now gone, lose all water magic'.

the game has ICly by Snow's own admittance, a year or two left, tops, and in the OOC post, it says that more and more stuff will be lost as things go on. this is the glimmerings of endgame shit.

dunno about you but my money's on a lot of people all lining up to try and get shards for mama morla because that's the only way anyone icly knows how to stop the void unless i've totally missed something

Re: EACHDRAIDH

(Anonymous) 2015-05-14 11:00 pm (UTC)(link)
Alyosha's trying to heist the collected shards from both the courts and complete the gem with them (I've seen it mentioned a few times, most recently on her thread w/ Javik on the Leathann log), but who knows if that'll work.

Re: EACHDRAIDH

(Anonymous) 2015-05-15 06:58 pm (UTC)(link)
so much for the fantasy based sandbox the game was originally designed as

don't get me wrong I love all the plot, but snow is being way more heavily all or nothing than she needs to be

Re: EACHDRAIDH

(Anonymous) 2015-05-14 11:35 pm (UTC)(link)
Tabletop elements don't work in DWRP because we don't have stats that we can present to influence the rolls. A tabeltop game has elements of randomness to it, but its offset by players knowing their own stats and being able to make calculated risks based off that.

There's none of that here. We either get lucky or we don't.

(Anonymous) 2015-05-15 04:56 am (UTC)(link)
i don't really like it, either, sometimes.

i've been apart of metaplots, but it's frustrating. i've had to retcon things numerous times and it's basically painting my character in a corner and i cannot do a whole lot with it. i would absolutely love if, at all, in some fashion that we get a head's up when we set up to plot things that this is going to fail, rather than depend on RNG with certain plots.

like, i get it, i get the idea that this is a war-themed game, but there's only so much i want to do and thread out before it becomes more and more restrictive and then it becomes much more difficult for it to do anything. all i want is a bit more transparency and clarification for things.

it's a little discouraging half of the timeskip plans i've made can be blown up by a roll by RNG, so i feel you, anon :/

Re: EACHDRAIDH

(Anonymous) 2015-05-15 04:02 pm (UTC)(link)
soooo...has anyone talked about toning down the tabletop elements with the mods?

I agree with all of this but just bringing up detailed reasons here is not going to do anything.

Re: EACHDRAIDH

(Anonymous) 2015-05-15 04:13 pm (UTC)(link)
the problem is going to be that our main plot mod, snow, is from forums/tabletop games and has no actual real experience outside of their time in each with journal style rping. bringing it up to her might not be enough when she has no alternate experience to offer.

(Anonymous) 2015-05-16 08:29 am (UTC)(link)
guys, we have more than one mod, and snow even said herself because she's new to dwrp, and that at least one of the anon mods has been helping her out a great deal. they might be able to work some things between them or someone else could suggest some things

i think if someone is willing to leave some feedback, that could help, but nobody ever does. i brought up different concerns with her/them and that's worked out, but nothing can get done if people don't discuss it through the right channels

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:27 pm (UTC)(link)
So is this game going to be grimdark doom-and-gloom combat-focused struggling from here until endgame?

I've wanted to app here for a while, but I won't bother if that's the case, especially because my character isn't a fighter type (the political/influence system was what caught my interest in the first place).

Re: EACHDRAIDH

(Anonymous) 2015-05-14 09:35 pm (UTC)(link)
I would take the above commenter's opinion with a grain of salt. The mods have always been good about giving non-combatant characters interesting things to do, and most of the metaplot opportunities have little or nothing to do with combat.

(Anonymous) 2015-05-15 05:01 am (UTC)(link)
man, as pissed off and legitimately frustrated i am with the doom and gloom, i wouldn't worry too much of that, because what we do with our characters does shift the balance of things. i wouldn't worry too much about that, we just need more of an IC shift against the void to avoid that kind of route, you know?