You're all idiots except for me
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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Re: EACHDRAIDH
(Anonymous) 2015-05-14 08:26 pm (UTC)(link)Re: EACHDRAIDH
(Anonymous) 2015-05-14 08:35 pm (UTC)(link)Re: EACHDRAIDH
(Anonymous) 2015-05-14 08:44 pm (UTC)(link)and right now it feels like a lot of oocly feasible gameplay elements are being implemented because ~war~. not a fan of what i'm seeing. l-lol at the johnny storm too because they totally got fucked.
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:02 pm (UTC)(link)so I'd guess we'll hit a point where there's no magic, period, no working boons, no nothing, and it's a last scramble for shards in a battlefield as the endgame.
ten bucks says seelie win and everyone dies.
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:07 pm (UTC)(link)yay
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:18 pm (UTC)(link)seelie has been painted as the "good" side but that'd be a depressing endgame
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:20 pm (UTC)(link)'In the War of the Gem, the Seelie seek to delay or prevent the Unseelie from gathering enough shards to destroy the Void, as destroying the Void will for ever halt the endless cycles of death and rebirth which consume and grow all universes. The end of the drabwurld and all worlds by the power of the Void is a natural end like any other, and those sworn to the Seelie cause value all potential life this cycle will inevitably, endlessly create over all currently existing life.'
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:23 pm (UTC)(link)1+
(Anonymous) 2015-05-15 04:59 am (UTC)(link)it'd be cool if more characters knew about that so we can actually have more of a collective effort against the void. i'm really not digging the whole "rocks falls, everyone dies" ending. i've put waaaay too much time into this game.
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:01 pm (UTC)(link)that kind of thing works in a lot of tabletop games because they're all about the stats and the adventure and the challenge, often way more than the character development (although i know some tabletop rpers like to focus on characters). hell, your character can be killed without your permission if they mess up in a tabletop game.
in a writing and character focused hobby, that style of play just...doesn't really work. it screws up characters and plans and a lot of people commenting to that post just seem understandably disappointed. one group of characters was essentially perma-nerfed in a war game because bad luck, and might have to rearrange plans and their character's arc because of it. i love the amount of mod involvement here and i love that characters can have real rank and power and impact, but this sudden negative consequences for apparently preventable reasons that were never disclosed stuff has gotta stop or everyone's just going to be stuck flying by the seat of their pants with no idea of when their character might be screwed over by failed RNG roll #9.
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:08 pm (UTC)(link)the game has ICly by Snow's own admittance, a year or two left, tops, and in the OOC post, it says that more and more stuff will be lost as things go on. this is the glimmerings of endgame shit.
dunno about you but my money's on a lot of people all lining up to try and get shards for mama morla because that's the only way anyone icly knows how to stop the void unless i've totally missed something
Re: EACHDRAIDH
(Anonymous) 2015-05-14 11:00 pm (UTC)(link)Re: EACHDRAIDH
(Anonymous) 2015-05-15 06:58 pm (UTC)(link)don't get me wrong I love all the plot, but snow is being way more heavily all or nothing than she needs to be
Re: EACHDRAIDH
(Anonymous) 2015-05-14 11:35 pm (UTC)(link)There's none of that here. We either get lucky or we don't.
no subject
(Anonymous) 2015-05-15 04:56 am (UTC)(link)i've been apart of metaplots, but it's frustrating. i've had to retcon things numerous times and it's basically painting my character in a corner and i cannot do a whole lot with it. i would absolutely love if, at all, in some fashion that we get a head's up when we set up to plot things that this is going to fail, rather than depend on RNG with certain plots.
like, i get it, i get the idea that this is a war-themed game, but there's only so much i want to do and thread out before it becomes more and more restrictive and then it becomes much more difficult for it to do anything. all i want is a bit more transparency and clarification for things.
it's a little discouraging half of the timeskip plans i've made can be blown up by a roll by RNG, so i feel you, anon :/
Re: EACHDRAIDH
(Anonymous) 2015-05-15 04:02 pm (UTC)(link)I agree with all of this but just bringing up detailed reasons here is not going to do anything.
Re: EACHDRAIDH
(Anonymous) 2015-05-15 04:13 pm (UTC)(link)no subject
(Anonymous) 2015-05-16 08:29 am (UTC)(link)i think if someone is willing to leave some feedback, that could help, but nobody ever does. i brought up different concerns with her/them and that's worked out, but nothing can get done if people don't discuss it through the right channels
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:27 pm (UTC)(link)I've wanted to app here for a while, but I won't bother if that's the case, especially because my character isn't a fighter type (the political/influence system was what caught my interest in the first place).
Re: EACHDRAIDH
(Anonymous) 2015-05-14 09:35 pm (UTC)(link)no subject
(Anonymous) 2015-05-15 05:01 am (UTC)(link)