rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-03-29 09:56 pm

Okay

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Re: BIOSHOCK

(Anonymous) 2014-04-01 05:30 pm (UTC)(link)
WHOA THERE SON

you don't diss the bee tornadoes

but no, you just perfectly articulated a lot of my feelings about bioshock infinite's gameplay vs bioshock 1 or 2. personally i preferred the wrench to the drill, which i'm distinctly unfond of, but YES-- i love the sheer number of ways you could dominate an area in bioshock 2 using any combination of weapons or plasmids (trap rivets, mini turrets, summon bots, bee tornadoes, firebombs) and how the gather missions were perfect setups for the player to go wild and have fun with it. bioshock infinite's gameplay wasn't even streamlined, just stripped to the bones, and wasn't even half as fun as a result.

i have a whole 'nother slew of issues with elizabeth's gameplay in burial at sea, but most of them are centered around the fact that i think they implemented the stealth element incredibly poorly and inconsistently