rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-03-29 09:56 pm

Okay

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+1

(Anonymous) 2014-04-01 02:20 pm (UTC)(link)
Totally agreed.

In addition, changing the camera into a video recorder and turning it into a combo-based minigame was a stroke of genius. There's something so satisfying when you hear the "ch-ching!" at the end.

Infinite just lacks the sheer creativity that Bioshock 2 did. B2 was all about taking control of an area; Infinite is plowing through an area. Infinite gives you options (open a tear to "cover" or open a tear to "sentry gun") while Bioshock 2 gives you tools (the hack gun, proximity bolts, trap plasmids, environmental hazards...).