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Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
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+a bajillion
(Anonymous) 2014-04-01 07:23 am (UTC)(link)It's unfortunate that most of the stuff related to the main plot is Bioshock 2's weak point - they don't gracefully insert Lamb into the overall lore (lol no really dude she totally owned Ryan in public once, it was so cool!!!!) and her "master plan", even after reading Jordan Thomas' explanation for it on the 2K forums so I fucking understood what she was actually trying to accomplish, frankly is just a bunch of nonsense.
But the character writing makes up for it and the game does exactly what BS1, Infinite and Burial at Sea screw up, it totally sticks the landing. Everything from the beginning of the last level on is brilliant and the endings in particular are great because of how they vary and how the player influences them. Personally I think the neutral ending perfectly, perfectly suits the tone of the game, but that's up to interpretation.
And that's not even touching on Minerva's Den, which basically hits it out of the park in every way possible.