rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-03-29 09:56 pm

Okay

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(Anonymous) 2014-03-31 02:14 pm (UTC)(link)
I think the most important thing about a flaw is that it should be built into the character as they are, rather than slapped on afterwards to spice up a too-bland or too-perfect personality. Character flaws are part of a person, and they should have repercussions not just during a story or a thread but as part of the forces that make that person who they are. They also shouldn't appear and disappear unless there's a really good reason (like, "this character tries really hard to control their bad temper, but it doesn't always work," for example. In which case you should remember that they have a bad temper, even when they're successfully keeping a lid on it.)

If you're concerned about a character not being flawed enough, I think one of the best things to do is think about the way that their "positive" character traits could lead them to make mistakes or bad decisions. No trait is 100% positive, and exploring the negative consequences of their actions is a great way to make your character appear realistically fallible and vulnerable.