rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-03-29 09:56 pm

Okay

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(Anonymous) 2014-03-30 10:08 pm (UTC)(link)
Agreeing with other anons in that it can depend a lot on how it's written and if/when it crops up. I really, really dislike it when flaws are told rather than shown and never seem to have a negative impact on the character or story, and they're magically over it as the plot demands. For example, let's say you have a character who's said over and over to have poor aim with weapons and even gets crap for it from their canonmates. Yet when it comes time to fight, suddenly they never miss their target. This same flaw could be interesting if the character wastes time and ammo having to reload because they do miss or only graze their target, even moreso if they have limited resources. I don't mind it when flaws are overcome, but it has to be realistic and not instantaneous, "I took one shooting lesson and now I never miss"-type things.

The kinds of flaws I personally find most interesting are things that have an impact on how a character relates to others and forms relationships. A character who is painfully shy or withdrawn, or has trouble relating to others outside their culture/time/personal bubble, or who is closed-off and afraid of getting close to others, or who is socially inept (and it's not played for comedy)... if these are written well, I love exploring these characters and the ways they adjust to or overcome these barriers.