socksuke_uchiha (
socksuke_uchiha) wrote in
rpanons2024-08-03 01:59 pm
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not post personal information. This includes but is not limited to full names, addresses, phone numbers and so on.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme. Your unfunny, forced memes also fall under this rule.
Do not treat this comm like your personal therapist. Threads about nonfictional suicide, self injury, rape, and abuse will be deleted. There are better resources out there for you.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
Shut up about Tumblr. If it's not a discussion about Tumblr RP it will be deleted.
Do not solicit money, Dreamwidth points, or other currency unless you are offering a good or service in return.
CONCERNS | RESOURCES
Navigate:
Political topics are banned. Report threads and they will be deleted.
LATEST PAGE | LATEST FLATVIEW PAGE
GAME DISCUSSIONS | CANON DISCUSSIONS | HTML/GRAPHIC HELP | RP COMMISSIONS
ATP/ENABLE ME | GAME ADVERTISEMENTS | PB SUGGESTIONS | USERNAME SUGGESTIONS
GAME IDEAS | CHARACTER ADVICE | RP WITH ME | TEST DRIVES
KINKS YOU WANT TO PLAY | PAIRINGS YOU WANT TO PLAY | RECOMMEND A CANON/CHARACTER | GENERAL DWRP QUESTIONS
GAME IDEAS
College in the post-magical apocalypse
(Anonymous) 2024-08-04 12:55 pm (UTC)(link)As I understand, it would be an AU game. Premise: After a magic nuke went off ~300 years ago, society is beginning to rebuild. The main setting is a university town protected against the wasteland by enchanted walls, and at the centre is... well, the university, where students can learn to harness magic. (Everyone has access to magic in this world, though; you don't have to go to the College to become a mage, it's just the standard way of doing things and graduating has tangible perks.) The most popular course offerings at the College are related to venturing out into the wastes and bringing back artefacts or specimens of flora/fauna mutated by the magical radiation, but anything can happen out in the wastes, so students need to be prepared.
There's somewhat of a loose plot re: the setting, but I'm willing to let it go if folks end up more into the Vibes of Magic School.
Anyway, if this interests anybody, let me know. I've been working on the setting for a couple of years now and have wanted to give it a roleplay "home," so to speak.
Re: College in the post-magical apocalypse
(Anonymous) 2024-08-04 08:43 pm (UTC)(link)that
Re: College in the post-magical apocalypse
(Anonymous) 2024-08-06 07:37 am (UTC)(link)...I am hesitant, but I'd be willing to co-mod. Admittedly if I do this I'd like a reduced role as soon as we collect more staff, but I can commit to helping a game get off the ground. I'm also fine with just being a background advisor
Re: College in the post-magical apocalypse
(Anonymous) 2024-08-06 08:02 am (UTC)(link)i wish we had more AU games
Re: College in the post-magical apocalypse
(Anonymous) 2024-08-14 01:14 pm (UTC)(link)pokemon typings for characters
not sure whether actual pokemon would also be included, or the setting would be something like... all the pokemon are extinct. OR. somehow game progress unlocks/brings back pokemon into the world. that could also be fun to play with. (the way the game Abzu works to bring back extinct marine animals comes to mind.) and then those Pokemon couldn't be caught for battling, they could only be interacted with in the game world, because the point is to nurture the pokemon population into returning to what it once was.
I haven't run a game in like 15 years so I'm not sure how great I'd be at it but I can't get this idea out of my head and I'm curious what other people think of it (hopefully it hasn't been done before but to my knowledge I haven't seen a game doing this?)
Re: pokemon typings for characters
(Anonymous) 2024-08-11 02:23 pm (UTC)(link)https://www.mobygames.com/game/74125/vdex-project/
It had a backstory of taking place in a post-apocalyptic world where humans and Pokemon as they existed were extinct and the remaining Pokemon had been turned into humans. It was based on an unfinished webcomic though I'm not sure if it's still floating around, but maybe it could give some more ideas.
no subject
(Anonymous) 2024-08-18 08:21 pm (UTC)(link)no subject
(Anonymous) 2024-08-18 08:54 pm (UTC)(link)no subject
(Anonymous) 2024-08-18 09:08 pm (UTC)(link)OP
(Anonymous) 2024-08-18 09:20 pm (UTC)(link)like
people make their AU stories but then things get weird
Ayrt
(Anonymous) - 2024-08-18 22:14 (UTC) - Expand(no subject)
(Anonymous) - 2024-08-18 22:23 (UTC) - Expand(no subject)
(Anonymous) - 2024-08-18 23:24 (UTC) - Expand(no subject)
(Anonymous) - 2024-08-18 23:41 (UTC) - Expand(no subject)
(Anonymous) - 2024-08-19 00:01 (UTC) - Expand(no subject)
(Anonymous) - 2024-08-19 00:15 (UTC) - Expandno subject
(Anonymous) 2024-08-18 09:31 pm (UTC)(link)no subject
(Anonymous) 2024-08-19 08:11 pm (UTC)(link)game making advice
(Anonymous) 2024-08-22 10:20 am (UTC)(link)Re: game making advice
(Anonymous) 2024-08-22 11:10 am (UTC)(link)no subject
(Anonymous) 2024-08-22 11:39 am (UTC)(link)Re: game making advice
(Anonymous) 2024-08-22 11:23 am (UTC)(link)2) do not be afraid to have a small overall game cap, especially at the beginning. a new game is expected to have growing pains, and starting small gives you the chance to figure out if you're capable of handling a smaller number and if you enjoy doing it. you can always expand if you start to get your groove.
3) DO NOT BE AFRAID TO CURATE YOUR GAME BY SAYING NO TO APPS. personally, i'm tired of mods constantly being treated like they're in customer service and they have to allow for anyone who's interested, no matter what. you can say no to an app because you don't like the player. or you don't like the canon/character. or they're just that bad. there is no guarantee that someone trying to reserve or app should automatically get in just because they're the only x that apped or they really want that spot. if you can already tell they're going to be a pain in the ass to mod or play with (constant pedantic useless questions, wanky behavior, bad characterization, etc), there is zero reason to accept them. say no.
4) I repeat: SAY NO. it's okay to say no to player requests or suggestions. it's your game. people need to understand that mods are the main people in any given game that need to be satisfied. if you keep constantly pissing off the mods by shitting on their game/plot/rules/whatever, then stop pretending to be shocked and upset when a mod is burned out from all the bullshit and opts to just drop the game.
5) don't overdo it. don't get too complicated with rules or layouts for games. open access stuff gives people things to do between events. it's okay to not have an event every two weeks. it's okay to make a sandboxy game. you don't have to reinvent the wheel.
i'm sure there's more, but those are the immediate ones that come to mind.
no subject
(Anonymous) 2024-08-22 11:42 am (UTC)(link)(no subject)
(Anonymous) - 2024-08-22 11:57 (UTC) - Expandop
(Anonymous) - 2024-08-24 22:39 (UTC) - ExpandRe: game making advice
(Anonymous) 2024-08-22 02:36 pm (UTC)(link)if there is a big change your players need to know about, then it's a good idea to tell them in advance. but you don't need to ask permission for everything.
the same goes for interest check plurks or early game tdms. the only thing you'll get is a group of people trying to turn your game into what they want.
op
(Anonymous) 2024-08-24 10:41 pm (UTC)(link)thanks so much for all the helpful tips!
Re: game making advice
(Anonymous) 2024-08-22 10:06 pm (UTC)(link)Re: game making advice
(Anonymous) 2024-08-23 05:17 pm (UTC)(link)Re: game making advice
(Anonymous) - 2024-08-24 10:27 (UTC) - ExpandRe: game making advice
(Anonymous) - 2024-08-23 21:00 (UTC) - ExpandRe: game making advice
(Anonymous) 2024-08-24 09:11 pm (UTC)(link)https://tessisamess.insanejournal.com/data/customview?styleid=16470
op
(Anonymous) - 2024-08-24 22:43 (UTC) - ExpandRe: game making advice
(Anonymous) 2024-08-26 04:21 pm (UTC)(link)