socksuke_uchiha ([personal profile] socksuke_uchiha) wrote in [community profile] rpanons2017-03-29 07:33 am

We mustn't offend the all powerful NPCs!

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da

(Anonymous) 2017-04-06 01:06 am (UTC)(link)
oh, and if you don't notice that one cast/clique is dominating the group chat, you're probably part of that group.

Re: da

(Anonymous) 2017-04-06 03:29 am (UTC)(link)
That's the thing, though, cliques exist with or without group chats. They exist on plurk too. Group chats are definitely not for everyone, and there are times I prefer private IMs for different reasons, but I miss the sense of community. Also, not having people spam me with plurk invites the moment I join a game only to drop me immediately the second I leave (which is their right, sure, but it gets tiring after a while).

Basically, I wish that we could have both group chats and plurk, and let people choose what they prefer. Instead, we've ended up with a culture that has almost no journal communities, very few group chats, and everyone keeping to themselves on plurk. The only places for large groups are anoncomms. It's not a great environment.

Re: da

(Anonymous) 2017-04-06 04:32 am (UTC)(link)
no one said they didn't. but it's a hell of a lot harder to ignore a clique when they take over a single group chat than it is in a game where you can go off and play by yourself. just like in plurk, if you see one group rubbing their asses all over a mod/game plurk with in clique chatter and someone asking a legitimate question gets passed over because lmao lolz cats farts haha w/e, it makes you not want to bother looking in mod/game plurks. if your game chat has a vocal group and you want to ask a question or talk to another party in there about something and your conversation gets lost in four+ people talking over you about private stuff, there's no point to being involved.

some people like them, some don't. but if you don't like them, being told to go to skype or discord to plot in a game on dw is not a valid option.