socksuke_uchiha: (deflower me)
socksuke_uchiha ([personal profile] socksuke_uchiha) wrote in [community profile] rpanons2016-12-28 01:56 pm

Chicken tendies

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(Anonymous) 2017-01-08 01:39 am (UTC)(link)
Speaking as a mod myself, it's because sometimes explaining your whole plan for a plot can be even more work than getting someone else to do it for you. If you've developed a ton of flexible outcomes for something based on player input, it can be hard to convey that information to someone else, which often makes it feel like as much work as doing it yourself.

NPCing especially can be difficult to delegate that way, if it's about important stuff with complex information behind it. Unless you're in a situation with the other mods where you're constantly bouncing stuff off of each other, it's really difficult.

(Anonymous) 2017-01-08 01:51 am (UTC)(link)
That's fine. The point is more that we were stuck in an empty white maze with nothing but vague footstep sounds and no real goal or instruction for nine ooc days.

If you can't part with the plot or it's too difficult to delegate NPCs, then don't do that. You need to give the players something to do that isn't taking away from but rather contributing to progressing the plot. This actively delayed us getting into a new area. And as far as I know we had all the pieces together to open that new area, we just couldn't put them into place because of the event.

(Anonymous) 2017-01-08 02:01 am (UTC)(link)
The event plus constantly being behind on search requests lbr. At this point it feels more rare for them to happen when they should than for them to be late.

(Anonymous) 2017-01-08 02:24 am (UTC)(link)
lol considering last december's event was "your character falls into a coma" (if you wanted, it was opt-outable iirc), i think having something low-key over the holidays was the point.

not saying it was a good event, but I'm not at all surprised it wasn't an elaborate one.

(Anonymous) 2017-01-08 02:31 am (UTC)(link)
nobody is asking for an elaborate event. we're asking for an event where we get to do something other than wander aimlessly around a maze for nine days with a handwaved conclusion.

let us make our characters hallucinate scary things. let us have the glow eyes chase the prophet eyes around. give us a vague description of a monster that could chase characters around and give them some conflict. let us have traps we could run into. give us emotional effects for our characters.

something to DO other than small talk.

(Anonymous) 2017-01-08 02:22 am (UTC)(link)
idk if you're in the game but one of the other mods made a comment on the recent 'what do we do about searches' post saying exactly that as an explanation for why Mel was the only one doing search requests. when she did, she ended up just having to ask Mel a million questions anyway so it made no functional difference.

(Anonymous) 2017-01-08 06:39 pm (UTC)(link)
I'm not in the game, I'm just an onlooker who's seen a lot of accusations thrown at mods for not handing plot stuff over to mod assistants when they were busy recently, so I wanted to provide some perspective.

The fact that another mod has said that was the reason isn't surprising to me at all. That sort of thing has happened with me as well, where instead of the mod just doing it themselves it comes down to another mod essentially playing telephone with them in order to handle a plot. It ends up being about as much work and even more confusing, in a lot of cases.

So if the head mod is sick or distracted with life, having the time and focus to educate the other mods fully is about as unlikely as them having the time to work it out themselves. It's definitely helpful to have at least one other mod who you keep up to date all the time, but when mod teams so often get thrown together out of random volunteers, it can be tough to find someone dedicated enough to keep abreast of all that.

No comment on the actual maze plot you guys are talking about. It doesn't exactly sound ideal, but its also hard to introduce a new plot direction when the plot mod suddenly gets sick, too.

In an ideal situation there would be contingencies but unfortunately that doesn't always happen.