Found the token ace
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme. Your unfunny, forced memes also fall under this rule.
Do not treat this comm like your personal therapist. Threads about nonfictional suicide, self injury, rape, and abuse will be deleted. There are better resources out there for you.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
Shut up about Tumblr. If it's not a discussion about Tumblr RP it will be deleted.
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SA
(Anonymous) 2016-01-06 05:41 am (UTC)(link)Also the anon who thought the reveal might be baby cannibalism or sacrifices made me laugh. Mostly because I never thought of that but that is actually totally a fair concern.
Re: SA
(Anonymous) 2016-01-06 06:16 am (UTC)(link)DA
(Anonymous) 2016-01-06 03:47 pm (UTC)(link)Actually SA to the DA
(Anonymous) 2016-01-06 03:52 pm (UTC)(link)I'd be totally okay with a no-pregnancy smut game, or like, a game where maternal leave starts during a pregnancy and native doctors or doulas take ladies in for the duration, rendering them not really in the game until after they have their kid? I guess I like the idea of a game where the NPC's have more agency. I'm not super keen on the way the gods are being fleshed out by OP at the moment but like the way that anon above approached them.
da
(Anonymous) 2016-01-06 06:21 pm (UTC)(link)Ain't it the whole point of Game Ideas to throw essentially a rough draft into the air and see what kind of response/reaction it gets? 'cause it'd make sense for the idea to not be 100% fleshed out and asking for more opinion advice to go from there.
ayrt
(Anonymous) 2016-01-06 08:25 pm (UTC)(link)it would be nice, i guess, if op and awrt bounced more ideas around! op for overarching concepts and awrt to ground them them and be more conscious of what could accidentally read as a controversial topic, how to nip those in the bud, etc.
ayrt
(Anonymous) 2016-01-07 12:53 am (UTC)(link)I dunno, it just seems absolutely tactless and absolutely rude of a person to literally (and continue to) insinuate someone take the premise for themselves because OP allegedly can't ground their ideas down to one's satisfaction.
Of which, brings me back to the first sentence of that's exactly what this entire game idea section is meant for
Re: ayrt
(Anonymous) 2016-01-07 03:10 pm (UTC)(link)For what it's worth, I really did mean something more along the lines of wanting to see the OP and AYRT having more of a dialogue because I liked where AYRT took OP's original idea, and not that AYRT should snatch and run. The latter had not even occurred to me in seriousness, though I definitely fell into that RPA hole of thinking I can write whatever the fuck because I'm anon and didn't bother to edit or really think about the post.
op
(Anonymous) 2016-01-07 01:22 am (UTC)(link)ayrt, with apologies
(Anonymous) 2016-01-07 03:20 pm (UTC)(link)I have seen a lot of games both gen and smut use gods as their reason for people being in the game. I've seen gods be the backbone of RP games since the early 2000's, actually. It's a concept that's heavily used and often much more thought gets put into them, that rarely get used in the actual game, then into the NPC's who characters might encounter to get their information from.
I liked the anon above's comments because they mostly focused on the native culture in a way that approached it logically, without reliance on media, necessarily, to get their points across. They also had a clear understanding of how plots or background info like 'praying to gods to be made fertile' might cause a schism OOCly: you will have players who really don't mind, but you'll have that one player whose either got a pregnancy kink and a bad case of tactlessness (I mean I already have one, I can't imagine it would take long to find someone who has both) who will take it too far with someone else and it will explode, or you'll have someone join for whom that is a squick who drums up who comes across something relatively un-obnoxious but who makes a big deal out of it. What I mean to say is that while pregnancy and fertility are not a bad thing inherently, players get weird about it.
So what I'm trying to say is that it would be really cool to see more development on the natives: do they also live in the modern village, or do some of them live there and some choose an older way of life? If they're split, why? Who are their leaders and how do they interact with the gods? Are the gods physical and able to move among people? I'd like to see more in the way of cues that player characters can follow, and they'll get that from observing the world around them. I don't know if you need NPC's for everything necessarily, but writing background info and fleshing out the world with more focus on how people native to the setting interact with it, moreso than the gods from on high who are overseeing things... that seems more interesting to me.
Re: ayrt, with apologies
(Anonymous) 2016-01-07 05:52 pm (UTC)(link)i definitely have answers to all of those questions. the players will have a lot of chances to affect the setting and what happens next, and NPC involvement will be kept as low as possible, like i said before. an adventure game isn't very fun if it can only go one way, and a journal rp is boring if it's entirely driven by NPCs. i'm just trying not to be too specific about plot details, lest i spoil my own game before it even has a name :)
dda
(Anonymous) 2016-01-06 06:23 pm (UTC)(link)Re: dda
(Anonymous) 2016-01-06 08:27 pm (UTC)(link)