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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 06:38 pm (UTC)(link)there is no theoretical app that will allow mods to keep shitty people out with a hundred percent success rate. the only thing that could help with that is culturally being more tolerant of booting people out of games just for being sub par.
Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 06:44 pm (UTC)(link)Honestly, most of the players I've ever let into games I've run that I've regretted have been ones where I knew from the app that something was up but decided to cut them some slack, and the more I mod the more I learn not to do that. I can think of maybe one player whose app impressed me but who turned out to be garbage, and the thing is that person didn't show her ass until months after we let her in. She had loads of great threads and then abruptly took a one way turn into garbage town and started making everybody uncomfortable. So... we booted her. It was a pain, but if we'd had some kind of test drive vetting system like people are talking about here she would still have passed with flying colors.
+1
(Anonymous) 2014-01-02 08:50 pm (UTC)(link)Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 08:43 pm (UTC)(link)Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 08:54 pm (UTC)(link)i've apped to more than two dozen games and never even been asked for revisions. apps aren't hard to write if you know your character.
Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 09:03 pm (UTC)(link)writing prose and writing structured essays are two totally different things. i am decent at and enjoy the former, but the latter has always and likely will always give me trouble. in school, i could blow through exams like they were nothing, but i got really stressed out whenever i had to do a paper because i always struggled with them. a lot of other people i knew would panic over tests and say they'd rather write essays. it's almost like everyone's strengths and experiences are different or something.
Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 09:31 pm (UTC)(link)Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 09:31 pm (UTC)(link)ayrt
(Anonymous) 2014-01-02 09:59 pm (UTC)(link)what i would like to do personally for an app would be to sort of mash the two sections together. give a brief overview (and i mean brief) of the character's general personality just as kind of an introduction, and then write out their role in canon in a timeline format, expanding on specific important events and how they affected the character/how the character reacted when necessary. entranceway kind of has this system in place, but they're still looking for an essay. barf.
you could argue that that's going to cause problems for people with huge canons (bleach comes to mind immediately), but the advantage of doing it in a timeline format is that you can downplay or even cut out all of the minor events and keep your focus specifically on the moments in canon that are relevant to understanding your character. you don't need to write a big huge description of everything that happens in canon. just explain the important parts.
i think what's important is to be able to see that the player understands the canon and understands how canon events affected their character, and i don't think that writing huge essays are the best way to go about doing it. i've modded games before, and it often seemed like so much of what was written in people's personality sections was unnecessary, because people try to cover all bases of their characters by drawing on specific events, but they know it's a personality section and not a history section so they don't really extrapolate on the events themselves and instead give a vague "in certain scenarios" description instead. i want a way to cut out the fluff and focus on what's actually relevant.
da
Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 10:23 pm (UTC)(link)Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 10:29 pm (UTC)(link)and i never said i can't do it, just that it takes me a while and i find it to be an exhausting task
Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-04 01:02 am (UTC)(link)and not all apps are the same, or require the same amount of effort from everyone-- i can crank out history just fine, and prefer to write out my histories myself over linking a wiki because i find it invigorating and a good excuse to catch up on canon and clarify anything that's gotten foggy in my memory, but if they want a writing sample, i almost always end up struggling, because i find fanfic harder than rp, but usually don't have rp samples that i'm comfortable sharing.
Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-03 01:59 am (UTC)(link)Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-03 02:41 am (UTC)(link)-1
It sounds like your personality sections are shitty if that's how you write them. People are more than just a list of traits. If you're seriously writing those sections like "X is brave. We see this in canon when she stands up to her father. X is also smart. She has a master's degree and solves xyz puzzle halfway through the story." that's boring and shitty and mods probably hate reading your apps, and the only reason why you don't get rejected or asked for revisions is because you technically never say anything that's untrue or ooc. I'm saying this as a mod. To me, that's barely even a personality section. It's just a simplified history section with adjectives slapped on it, and if it weren't for my co-mods I would ask for revisions on that shit every single time. A good personality section flows well, is cohesive, and there's a logical progression from thought to thought and from paragraph to paragraph. It also should have a reader-friendly introduction and a well tied-off conclusion. You know what that makes it? A fucking essay. I don't have problems writing apps myself, but I completely understand people who do.
-1
(Anonymous) 2014-01-03 06:29 am (UTC)(link)I don't care if they're good at writing an essay. I care if their samples show good writing, and I care if they convey all the necessary information about the character so that I know what the character's deal is when I read the samples, so that I can tell if they're being consistent. Yeah it's nicer to read if it's well written but ultimately that's not the kind of thing I'm going to ask for revisions for, why the hell would you do that? I would be just as happy to look over a list of bullet points about the character's personality, honestly, it amounts to the same thing in terms of actual function.
+1
(Anonymous) 2014-01-03 06:39 am (UTC)(link)I write my own personality sections by making a list of traits, grouping them together into related groups, and then expanding each one into a couple of sentences and pulling in examples from canon to back them up. I don't know why you think you need an introduction and a conclusion when you're not making an argument - the progression from trait to trait should be logical, yes, but it's ultimately just a list in descriptive paragraph form.
Re: -1
(Anonymous) 2014-01-03 06:42 am (UTC)(link)sa
(Anonymous) 2014-01-03 06:58 am (UTC)(link)ayrt again
(Anonymous) 2014-01-03 08:17 am (UTC)(link)ayrt
(Anonymous) 2014-01-03 08:14 am (UTC)(link)Re: ayrt
(Anonymous) 2014-01-03 08:55 am (UTC)(link)For example, what I said in the comment upthread about people not going into detail about a way a character develops or grows from the start of their canon to their canon point. You say that you include that in your list apps, and that's perfect. That's exactly what I'm looking for. However, as far as my own playerbase is concerned, the people who have given me list apps have never done that. It has literally just been a list of traits with a brief reference back to a canon event that means nothing to me if I'm canonblind. I want the hows and whys in addition to the whos and whats.
To be clear, I don't want it specifically to be an essay. It's just that I've never gotten what I've wanted out of an app that wasn't one. That doesn't mean I never will. I just haven't so far.