rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2012-02-22 10:08 pm

Everything is under control

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Re: AATHER

(Anonymous) 2012-03-03 07:42 am (UTC)(link)
But the last time we added teams was almost a year ago. It's hard to say because a lot has changed in Aather between then and now. We really shouldn't be matching up the situations.

Re: AATHER

(Anonymous) 2012-03-03 07:48 am (UTC)(link)
The situation that people are trying to address, as far as I can see, is that the queue is larger than people like. That is identical to the situation that prompted the last addition of teams.

Re: AATHER

(Anonymous) 2012-03-03 07:53 am (UTC)(link)
However, that's narrowing it down a bit. The first six months of Aather had very different conditions from where we are now, two months after its first year anniversary.

Re: AATHER

(Anonymous) 2012-03-03 07:57 am (UTC)(link)
From where I'm standing, the difference is that there are less drops and more people wanting to app. Which means that adding more teams is going to reduce the queue for less time than it did last time. What do you see the new conditions as?

Re: AATHER

(Anonymous) 2012-03-03 08:13 am (UTC)(link)
I think Aather is much more stable as a setting than it was when the last teams were added. At the time, part of the complaints, which I believed were justified, was that we didn't get the opportunity to meet Peridot or Kunzite before we got Iolite and Carnelian, and when there were trauma-based games, it negatively affected the new teams. That is because there were very few months between their inclusions in the unstable setting. We're many months past that.

Re: AATHER

(Anonymous) 2012-03-03 08:17 am (UTC)(link)
I really think we should be talking about the effect this will have on running games more, since that is in fact part of the very structure Aather is built on, and AJ is already having trouble getting Personae players other than, well, her, to run games more frequently.

But we should also probably do it in the mod-sanctioned community brainstorm that AJ and Zazzle have promised us.

Re: AATHER

(Anonymous) 2012-03-03 08:21 am (UTC)(link)
I agree. I hate having discussions like this at all in an anon venue (in fact, I never do), and I was hesitant to join in. Hopefully, they will get things up in the OOC comm soon so we can discuss it there, though I don't believe that doing anything here has removed the value of it. In my opinion, we've discussed it fairly rationally.

Re: AATHER

(Anonymous) 2012-03-03 07:59 am (UTC)(link)
A lot of factors are different! But things like "the queue keeps steadily going up no matter how many people are placed and when" and "games, especially more experimental games, are harder to run with more teams" have unfortunately been stable week to week.