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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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Re: Deadpan Snarking/Sarcasm
(Anonymous) 2013-02-15 01:00 am (UTC)(link)It really sounds to me like you might just not have the right character types in your game to play off of. People don't usually realize unless they actually play a snarky character that the snark comes more from playing off character types than from the character having a real mouth on them.
Assuming that's not the case though since they're military focusing on differences between how a career soldier might see something versus how a civilian might see something is a great place to look for a source for sarcasm. It can be anything from expressing incredulousness that hugs will help another character to noting someone in the game is throwing a party to help people feel better, but not fixing the actual problem. Generally recognizing and emphasizing the gulf between feelings and practicality is a good place to look if you need more material for your character to comment on.
Other things that will help you are colloquialisms and euphemisms. This is where wordplay comes in and helps your character remain polite while expressing a contrary opinion. This would be saying things like something's all the rage or that someone's a real prima donna. If you don't know many google can help you out. Once you get a feel for them it's easy to recognize them in your daily life or even make up your own. Litotes are harder, but also useful if your character is the type to be roundabout. This would be things like instead of saying someone's cooking is terrible instead saying it's not unedible.
Another trick you can do is recognize other characters' main traits and play off of them. If the character they're talking to is always excessively happy your character can slip in things like "Yes and we'll all hug and make up afterwards" in response to a proposal. If they're a downer you could give a reply to a request along the lines of "Of course, as soon as I finish having a good cry". Even if the character doesn't comically emphasize their own traits your character can use their words to do it for them. A character doesn't necessarily have to be over the top for the most dedicated snarkers to have a poke at them.
Finally if your character is chatty you can bring a snarkable topic into a conversation that doesn't have much chance for snark. Take potshots at characters who aren't present or express discontent with by referencing other events in game your character found comparably stupid. Make a clear standard of what your character considers smart and what they consider dumb and make certain they let everyone know them through things like favorable sounding unfavorable comparisons. If there's not a lot of things in your game to make unfavorable comparisons too try hitting up your gamemates to get some negative CR going so you have more subjects for your character to make fun of.