socksuke_uchiha ([personal profile] socksuke_uchiha) wrote in [community profile] rpanons2019-05-13 10:15 pm

don't be jelly i was a handmaiden of satan in another life

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wastemods: (Default)

THE WASTEYARD | panfandom surreal horror | tdm is live, apps open may 31st!

[personal profile] wastemods 2019-05-20 01:09 pm (UTC)(link)

THE WASTEYARD.
IC | OOC » NAV | FAQ | TAKEN | APPS | TDM | PLURK

It doesn't really matter what you were doing. However your story starts, the ending is the same. Fluorescent lights flicker before they die. Streets crumble into ash. In a fraction of a second, like a high-speed car crash, the world contorts into something else.

You're in a hallway: A long, lightless thing of drab walls and no windows, stretching farther than the eye can see. It smells clean and old, like an empty coffin freshly opened. But something about it strikes you as alive, like the walls inhale and the floor sighs beneath your feet, beckoning you forward and whispering, Hurry.

There's nothing but crushing darkness at your back and it weighs on you, heavy like the ocean a mile down. It isn't hungry, but it looms uncaring and absolute. If you look too long, it could swallow you whole.

Instinct tells you as much, pushing you through the hallway, a sure shot through the darkness to somewhere maybe a little lighter. By the end, you're tripping over your feet and your head is filled with the whispers of a nameless monstrosity that welcomes you home.

Welcome to ̵̱̾t̶̡̛ĥ̶͍ȇ̴͜ ̷̮͋w̴͉̉a̷̰̎s̸̨̆t̶̠͐e̴̯̎y̸͗ͅa̶͚͛r̷͈̐d̷͈̃ . Here, you are wanted.

THE WASTEYARD is a panfandom role-playing game, with mystery and surreal horror elements. Cast into a cosmic junkyard, characters find themselves in a decaying labyrinth where the landscape shifts and stirs like something alive—and never quite makes sense. The overarching plot involves characters' relationships with the world and is driven by character action, with opportunity for player-inspired worldbuilding and expansion.

Our first TDM is live! Apps open May 31st.

Edited 2019-05-20 13:12 (UTC)