socksuke_uchiha (
socksuke_uchiha) wrote in
rpanons2019-02-18 09:48 pm
take that bootybotheration and turn it into bootydetermination
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Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
Shut up about Tumblr. If it's not a discussion about Tumblr RP it will be deleted.
CONCERNS | RESOURCES
Navigate:
Political topics are banned. Report threads and they will be deleted.
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GAME DISCUSSIONS | CANON DISCUSSIONS | HTML/GRAPHIC HELP
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Dream Games
(Anonymous) 2019-02-19 01:45 pm (UTC)(link)Re: Dream Games
(Anonymous) 2019-02-19 04:33 pm (UTC)(link)A lot of the time I end up wondering "why is it important that these otherworldly characters be here as opposed to the gods/aliens/whatever just working with the people that already lived there?" The interdimensional characters being key to the plot, and for the plot to have forward progression regarding that aspect, is the kind of thing I want the most.
Worst of all is when characters are only there because of a magical/science accident that is completely tangential to the game plot. Especially because you already know that is something that can't ever be resolved or meaningfully worked on because it's not the point.
+1
(Anonymous) 2019-02-20 12:05 am (UTC)(link)Re: Dream Games
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(Anonymous) 2019-02-19 06:07 pm (UTC)(link)Re: Dream Games
(Anonymous) 2019-02-19 07:47 pm (UTC)(link)Da
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(Anonymous) 2019-02-19 10:09 pm (UTC)(link)Re: Dream Games
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(Anonymous) 2019-02-19 10:32 pm (UTC)(link)(no subject)
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(Anonymous) 2019-02-19 06:21 pm (UTC)(link)People always shit on SoL in games (sometimes for good reason), but I'd just rather have my character deal with emotional turmoil between his friends in a fantasy setting, than fix some fantasy's world's economy or fight in some war he doesn't give a damn about.
Having characters there willingly also cuts out the usual "how do we get home???" drama and cuts out people who aren't creative enough to come up with why their character would willingly go to another world.
+1
(Anonymous) 2019-02-19 07:58 pm (UTC)(link)even though they've been done already i wish new sol games were still around that were like...
- characters are dead and this is their afterlife, or maybe they're in limbo
- characters share a dream-scape
- characters share the same interdimentional internet and can go world-hopping whenever they want
- characters share some matrix/sword art online-like combination digital world of those two ideas, or wreck-it-ralph
- characters wash up on shore to a deserted island and just have to live with what they got there
- characters wake up on floating islands and you can make up whatever you want is happening on different islands
Re: +1
(Anonymous) - 2019-02-20 02:29 (UTC) - ExpandRe: Dream Games
(Anonymous) 2019-02-19 08:15 pm (UTC)(link)i remember a super old thread in WG where someone was complaining about end of the year approaching and dealing with all the party logs, someone replied saying they wouldn't mind them in theory (they're good ways to find new cr) if people didn't make them so damn boring - we have all these characters from different backgrounds and with different personalities, these parties should be messy and a disaster in a fun way, but nobody ever picks up a fight or dances drunk on the table. how can you have thor, naruto and a bunch of ponies in the same room without anything happening? that question stuck with me since then. it's frustrating to say the least.
anyway i'm tldring my frustration. what i want to say is: you do have my +1 on "I'd just rather have my character deal with emotional turmoil between his friends in a fantasy setting, than fix some fantasy's world's economy or fight in some war he doesn't give a damn about". i like dwrp because it's character driven instead of plot driven. lots of people nowadays ask for plot and to affect the setting but internally they still write from a character driven pov and that's what causes problems. i mentioned this in that anon plurk that went around, but if john fucks up talking to the king of the neighbor country and the king sends fireballs that destroys the town including houses/business of people that weren't involved, those players would fucking riot.
+1
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(Anonymous) 2019-02-20 04:01 am (UTC)(link)no subject
it'll never happen because it'd get wanked to death.
no subject
(Anonymous) 2019-02-19 11:22 pm (UTC)(link)maybe an underwater setting so there's no size limits tho
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(Anonymous) 2019-02-20 12:00 am (UTC)(link)I have characters and starships I'd love to see in a space game, such as the Executor or the Devastator from Star Wars, the Hyperion or the Alexander from StarCraft, etc. Particularly since there's space commanders that would actually get to shine in a game like this.
Re: Dream Games
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(Anonymous) 2019-02-20 02:27 am (UTC)(link)i was idly contemplating a game where characters all get some kind of bond creature (a la digimon/daemons/familiars, something along those lines) and the creature becomes stronger as the character makes deeper bonds with other characters. forging new bonds would be important, too, because the familiar would need infusions of fresh energy from different sources.
relationships would be "leveled up" during ac, when players turned in threads demonstrating that something significant had happened between their characters - maybe with just a summary stating "dean and goku bonded during a pie-eating contest" or something to that effect so that mods didn't have to read and evaluate every single thread.
the sticking point is that it would probably be very unwieldy and difficult to implement successfully. assigning levels to relationships would likely invite wank as players squabbled over why dean and goku's relationship was level 4 when dean and bucky's was only level 2, etc. trying to maintain existing cr while branching out to build new cr routes could lead to flaking and burnout as players discover they don't have the time or concentration for that much cr.
Re: Dream Games
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(Anonymous) 2019-02-20 02:35 am (UTC)(link)Also, and probably unrelated, but a dream game with nice CSS that works well and looks good. I can't code to save my life and when I try to monkey around in museboxes I wind up making garbage fires. I just want someone who makes all of these pleasing games to post their custom CSS somewhere I can break it down and learn to get good.
Re: Dream Games
(Anonymous) 2019-02-20 05:14 am (UTC)(link)Another Steven Universe game (similar to the one Tora ruined) where characters become gems and can form fusions.
A game with no fixed setting where characters travel to different dimensions (including canon settings) every few months. Players can partially AU their characters to fit the settings and gain powers/weaknesses or modification relevant to the setting (suddenly you're a wizard with wizard powers or suddenly you're a robot) but their memories are still intact. Players can also choose to pick up temporary supplemental 'npc' characters from the setting without going through an app process.
Re: Dream Games
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(Anonymous) 2019-02-20 06:30 am (UTC)(link)Bonus points if you call the game Wascally Wabbit.
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(Anonymous) 2019-02-21 01:38 am (UTC)(link)Re: Dream Games
(Anonymous) 2019-02-21 03:59 am (UTC)(link)I just like the idea of a party of characters from wildly different genres and mediums working together, perhaps having joined by virtue of being on a similar game together, now adventuring in other worlds to save people.
Re: Dream Games
(Anonymous) 2019-03-07 09:30 pm (UTC)(link)Re: Dream Games
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