rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2016-03-02 01:43 pm

boofffhh

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CoL/Ori-insired fantasy game

(Anonymous) 2016-03-04 11:49 pm (UTC)(link)
Something inspired by Child of Light/Ori & the Blind Forest which would include objectives, quests, exploration, as well as available SOL elements for those who want it. The main idea would be that a character would go to sleep in their world and wake up in a new one: whether they're actually there and have been spirited away or whether it's all a dream is unknown, but the only way to get home according to in-game lore is to complete MAIN STORY OBJECTIVE. So players can choose to seek out the main story quest or do literally whatever they want as far as where they go & what they see/do.

Actions taken during MAIN STORY quests affect the game overall (i.e. choosing to spare Creature A = Creature A's kind helping out characters, killing Creature A = Creature A's kind become hostile to all characters).

Still working out the details but it'd be an Epic with an eventual conclusion spanning ~2 years, roughly?

(Anonymous) 2016-03-05 03:37 am (UTC)(link)
I'm not familiar with the games aside from reading the Wiki pages, but I would LOVE a fantasy adventure/quest game inspired by fairytale elements - preferably something lighter than the recent horror-based games to come out. The theme of venturing out into the unknown and character building through quests really appeals to me, especially since I play characters who work well in fable-like scenarios and coming-of-age stories. I wouldn't mind committing to a 1 or 2 year plot either!

I am a bit hesitant about the 'one action affects everyone' element. While I adore that sort of worldbuilding in a structured setting, it can be frustrating when a player affects the world without consulting the rest of the player base first. I'm not saying I wouldn't like it, just that I'd like to see such a game element used carefully.

Overall, I'm really interested and will definitely keep an eye on this!