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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Concerns?
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Questions on Forming Families
(Anonymous) 2012-01-03 02:33 am (UTC)(link)(1) When the game first starts up
(2) Later app rounds
It seems like there's a lot of interest in this game, so the start will probably have a lot of players... plenty to generate families of various sizes and types with.
I'm worried about the later app rounds--- especially the ones with relatively few applicants.
Does that leave mods stuck forming only 1-2 families of people app together, or would the app cycle be deliberately long to increase the number of people applying at once?
Could some apped characters be ~extended family~ moving in with relatives already in town? If so, how is that explained to the PC characters of that family?
If people apped in the same cycle are grouped together, does that open problematic doors to cliques of players apping together to be sorted together?
Re: Questions on Forming Families
(Anonymous) 2012-01-03 02:47 am (UTC)(link)i think the best way around it is to have some new characters be sorted into old families, but make it to appear that they were always there in the first place? like maybe once they're in, their faces could appear in the photographs around the house or something like that? AM I MAKING SENSE.
Re: Questions on Forming Families
(Anonymous) 2012-01-03 02:57 am (UTC)(link)pa
(Anonymous) 2012-01-03 03:01 am (UTC)(link)re: app rounds, there's two considerations: how long apps should be open, and how long the cycle length should be.
I haven't modded, so I don't know what's preferable for mods.
Re: Questions on Forming Families
(Anonymous) 2012-01-03 02:56 am (UTC)(link)Like, say, the family, before each app round, people sign in as to what family members they want. And it would carry over app rounds if that spot doesn't get filled that time around, possibly with being asked if they still want that position filled.
As for extended families, I like this idea. Possibly explain it early on with NPCs going, "Oh, you were so excited when you got their letter saying they were coming."
pa
(Anonymous) 2012-01-03 03:11 am (UTC)(link)NPCs mentioning it, suddenly finding letters or emails around in which "they" planned the move with the "new" relatives... Adding to that sense of doubting their sanity again.
It'll help add to doubting sense if there's a decent NPC population to confirm the delusion. Should we consider a small OC cast to be locals?
Re: pa
(Anonymous) 2012-01-03 03:16 am (UTC)(link)That would be interesting! I like this idea.
Re: Questions on Forming Families
(Anonymous) 2012-01-03 03:39 am (UTC)(link)Re: Questions on Forming Families
(Anonymous) 2012-01-03 03:41 am (UTC)(link)Re: Questions on Forming Families
(Anonymous) 2012-01-03 03:48 am (UTC)(link)no subject
(Anonymous) 2012-01-03 03:55 am (UTC)(link)For that matter, what should we do with clearly non-humans...?
no subject
(Anonymous) 2012-01-03 04:01 am (UTC)(link)Although what do you mean by non-humans anon? Characters like Transformer's Optimus Prime or Bumblebee?
no subject
(Anonymous) 2012-01-03 04:10 am (UTC)(link)no subject
(Anonymous) 2012-01-03 04:55 am (UTC)(link)no subject
(Anonymous) 2012-01-03 04:07 am (UTC)(link)Maybe non-humans are turned fully human? Or significantly human?
no subject
(Anonymous) 2012-01-03 04:27 am (UTC)(link)no subject
(Anonymous) 2012-01-03 05:54 am (UTC)(link)We've chatted a bit about how the family placement gets decided, but I don't think there's been any consensus on it yet.
If mods are doing all placement decisions, there's no reason for players to write an in-game history, at least until after placement.
If players do choose a lot, or at least have the option to choose... maybe.