rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2015-02-26 02:41 pm

Too slow

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(Anonymous) 2015-03-02 01:30 am (UTC)(link)
I don't think it has to be a rigid catch-all dichotomy of "we hate monsters" or "we should protect them". I think, realistically speaking, there would be a cultural divide between monster-haters and monster-sympathizers, perhaps jarring enough on a social scale that all the monster-sympathizers move to one (or establish a new) town, and the others flee to another...

perhaps events involving that cataclysmic divide could happen. the more player characters support the sympathizers, the stronger the sympathizer-town would be; haters could try to develop ways of destroying sympathizers and/or monsters en masse, etc. etc. or building their town in a way that would make it hazardous/harder for monsters to hunt them.

I dunno if this sounds like SoL or POLITICKS??? IN MY MONSTER GAEM???, but I figured I'd throw my ideas out there.