rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-01-16 04:26 pm

TW: Group projects

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(Anonymous) 2014-01-17 10:03 am (UTC)(link)
Speaking from personal experience, most of the time we work plots out amongst ourselves, or we just roll with the scene and see how it turns out. It's not that different from a PSL. If it's a really big plot that affects the setting, involves many characters, or involves mod NPCs, we'll usually get a mod to mediate the planning and okay major outcomes. Sometimes this requires some negotiating and retooling of the scene. That level of pre-planning is usually reserved for big, complex plots in the most plot-heavy games, though.

Fights against NPCs or monsters usually result in a player victory, so they don't need much planning. Mods usually don't care if monsters or nameless mooks get defeated.

As for godmoding in PvP fights... most players know to avoid it. Character abilities are described in apps, so even though we don't assign levels to certain skills, we can usually figure out the relative power level of the characters. If I wanted my weaker character to win against an obviously stronger opponent, I'd definitely discuss that with them ahead of time and work out a way for it to be possible. If I want my character to be injured (and many people do want to play out post-fight injury threads), I'll probably mention that to the other player, too. If my partner and I are playing characters who are roughly the same level and we're not planning on any major injuries, I'll probably just wing it. In battle threads, I end up writing a lot of stuff like "[Character] lunged towards her opponent, aiming a punch towards his face" so the other player can decide if the attack hits or gets dodged or whatever. Too much dodging makes a player look like a douche.

The important thing is that if you feel like you're being godmoded, you should stop the thread right there and deal with the problem. Most people are willing to edit their tag until it's mutually acceptable. Don't just grumble about it and move on. Don't wait for a HMD or wankgate to call out the bad behavior. While there are a handful of "my character is the strongest and best ever!!" powergamers in DWRP, they're relatively rare and relatively easy to pinpoint and avoid. Many games ban grossly overpowered characters anyway, or make them tone it down. Most of the godmoding you encounter in DWRP will be newbies and bad players making dumb, lazy mistakes - make them fix it!

I'm not saying that there's no godmoding in DWRP, but there's less than you probably think. Infomoding is a much bigger problem most of the time.

(Anonymous) 2014-01-17 08:16 pm (UTC)(link)
Thank you, anon! It's something I've wondered about for awhile. I've looked at games, but it can be difficult to find examples to see for myself. I think it must be fairly difficult to herd a horde of characters and all their different abilities and opinions through a plot.

Good to know people remain reasonable and it doesn't devolve down to a kid's argument (I shot you! I shot you first!).

Infomodding is a big problem with any game that has characters everyone knows. I bet a lot of times it happens and the infomodder isn't even aware they've done it. (Not counting those bad RPers you mentioned.)