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Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
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(Anonymous) 2013-12-25 03:25 am (UTC)(link)I'd also shift the focus away from the one week game and more into the overarching metaplot. Like have the point of it be less one week game and more some sort of political struggle between the Conductor and the Composer, the Reapers and the Angels, or something bigger, with the city their gameboard. Maybe make it faction based, like...the top Reapers got all slaughtered for some unknown to the players reason, and so now everyone's scrambling to reach the top.
And you could play around with things a bit, like have certain Reapers reach out to talented humans who would thrive and basically offer them a deal: if they die, the Reaper will manipulate things so that they will be entered in the game, and if they survive they can become a Reaper, achieve immortality, and basically help this person rise to the top. Stuff like that. Games are every other month, maybe, because due to the intense decimation of the Reaper ranks they desperately need more live bodies, and how else are they going to get them...?
It's not straight up canon, but like Fate/, I think doing a straight up rendition of the plot will always fail.