rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2013-02-23 01:40 pm

Love thy anon

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SCHOOL AU GAME WITH A TWIST

(Anonymous) 2013-02-26 08:09 pm (UTC)(link)
Okay so this is a weird idea I came up with at some point and I've been working on ironing out the details. What if you had a normal high school AU... as a jamjar?

Basically, your muse is randomly the right age to be at the school, whether as a teacher or as a student, and is carted off to be there. It's a boarding school on the island, and no transportation off of it can be given without permission from the headmaster. Problem is, the characters aren't supposed to be there. They're supposed to be in their original canons. And the headmaster has just put the school in lock-down because of what seems to them like an outbreak of hallucinations.

So what does your character do? Continue their classes, or try to find a way out? Yeah, it works just like the average jamjar. Except with classes and a snazzy uniform. The cool part is that students and teachers are still allowed their powers at about 50% power, so they can use that to their advantage.

Other ideas:
- Immortal characters can remain immortal.
- Weapons, magical or otherwise, have been confiscated by the headmaster.
- Probably a slice-of-life thing with some over-arching plot about the headmaster's reasons for dragging people there?
- Pets can be brought in; including perspicacious lorises and Pokemon and anything that won't blow up half the school.
- OCs, fandom OCs, AU characters and OU characters all allowed.
- Non-aggressive items, magical or otherwise, may be kept as long as they were either with the character when they arrived or fit in a 2x3x1 suitcase.
- Regression/progression to teenage-like behavior by student characters is optional

Re: SCHOOL AU GAME WITH A TWIST

(Anonymous) 2013-02-27 03:33 am (UTC)(link)
we don't need anymore fucking jamjars. if you're going to do au, just do au please. but what dwrp really needs is an au that isn't a school game. it's not an exciting idea, it's not original, and it's been done to death.

Re: SCHOOL AU GAME WITH A TWIST

(Anonymous) 2013-02-27 07:31 pm (UTC)(link)
characters can keep their powers but guns aren't allowed oh no
Goku can still blow up a planet, but your black mage can now barely light a campfire

dumb

Re: SCHOOL AU GAME WITH A TWIST

(Anonymous) 2013-03-01 11:24 am (UTC)(link)
First off, I love school games! It's a cliche and you'll definately have to be creative with it to draw people in, but that can be half the fun! However there's a lot of problems here. This seems like it could be fun if you worked out some things.

"AU jamjar" seems pretty contradictory. If it's an au,it's not a jamjar, and vice versa. I see you're trying to combine them but I'm not entirely sure of what you're trying to say honestly (though, it's late, I may just be dumb right now)

Just giving us that it's slice of life with a vauge plot seems a little misleading. If I join a slice of life, I expect it to be driven by characters and relationships, and would honestly be pretty miffed if suddenly everything became dark. If the plot's a horror or action plot (which I assume it it, as people get to keep powers) mention that. I'd be upset if I came to play schoolboys and suddenly my character had to fight off zombies or something.

I agree, weapons being taken but powers kept is a little stupid and unfair. Instead of banning them outright, use restrictions or conditions? I.E., if you have a gun and you just randomly shoot someone it gets taken away. These conditons should also be across the board. If senseless violence is what you're trying to avoid here, ban both. There's plenty of characters that would use their powers for less than friendly reasons, and plenty of characters who only keep weapons for security or self-defense.

Regression/progression seems like a sort of slippery slope. It may just be me being cynical, but it seems to me if you give some people an inch, they'll try to take a mile and some people may use it as an excuse to be ooc. There are players who could do interesting things with it but also those who would cry "no it's okay! they're a teenager now!!" over blatently ooc things. If you want teen characters, I'd suggest only allowing teens to be appable.

Re: SCHOOL AU GAME WITH A TWIST

(Anonymous) 2013-03-05 08:24 pm (UTC)(link)
1. I worded that badly, I meant that it looks like a School AU but it's actually a jamjar. If that makes sense.

2. Along the lines of "there's a plot if you want to be part of it but it's always optional". Those who want a slice of life can just settle into being students/teachers, those who want a plot can try to figure out why they're stuck here.

3. The powers would have to have some sort of condition on them, yeah. Like the anon above you said, Goku could still use his powers to blow up a planet. Godmoding powers like that usually get cut out completely, though, and I'd say 50% on anything else would be fair. The reason I'd cut guns and such is that they don't actually make sense in the setting. We can easily say the headmaster didn't think ahead enough to deal with powers, but why would he let students keep giant swords and tommy guns when he's trying to convince them they're normal humans?

4. You're completely right about the regression/progression thing, it might be a good idea to take that back completely.