rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2025-11-01 09:33 am

cowboy times in space

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Re: ayrt

(Anonymous) 2025-11-19 09:33 pm (UTC)(link)
it's also because WoW PCs also didn't used to be the Guy Who Personally Decapitated Onyxia and so forth. these events were always described as being done by some nameless group of heroes or adventurers or whatever. maybe you were there, maybe not, either way can you get some bear asses please. most longtime players don't RP the sole savior of azeroth because that simply wasn't an option, wasn't how you engaged with the story overall; there was no malleable protag to attempt playing

unfortunately shifting to try and replicate the WoL's importance in the story because of FFXIV's acclaim while giving even less to work with has only made WoW's horrendous writing worse and you do see people start trying to do that now, lol

da

(Anonymous) 2025-11-19 10:21 pm (UTC)(link)
yeah and as someone who was into WoW something like 15 years ago, it was a little frustrating because you, the player character didn't really get acknowledged by the game. when you took down the latest world ending threat, it'd always cut to a cutscenes that showed the NPCs being cool (usually Thrall) and there was no indication that your character was there. all credit was canonly given to them although sometimes you'd get a nod in the text that they had the help of a band of brave adventurers. there was also a lot of annoyance from people who had been playing for years and the npcs would always act like they were meeting you for the first time despite whatever you did before, so when ffxiv came out and people found out that if you did other questslines it could affect the dialogue or at least give a nod to it (ie if you did the ninja job class then in a random quest where you had to sneak around a npc could mention something that recognized that you had unlocked ninja and had the skills). i think that's one reason why FFXIV was able to get a toe in WoW's playerbase because they actually made the player feel like part of the story versus being an accessory for the devs to use to jerk off their pet favorite.

i haven't really played wow since then so i have no idea what's going on, but i'm not surprised to hear that the writing got worse because it was already pretty bad back then.

Re: da

(Anonymous) 2025-11-20 01:42 am (UTC)(link)
as someone who was never really interested in having my character acknowledged, it never bothered me personally. playing through quests to level and see the story was a gameplay conceit for me and totally separate from however i envisooned my actual character's story. in thinking about it, i can see why other people might prefer otherwise especially from a non-RP perspective, though.

buuuuut it's actually my least favorite part of the FFXIV story because i'm a weirdo who doesn't really like being the specialest guy in the room. i can't get into a lot of malleable protag ganes for the same reason, only ones with defined MCs.

Re: da

(Anonymous) 2025-11-20 02:59 am (UTC)(link)
yeah i used to raid in wow so it did wear on me on how i’d spend hours doing a raid and then we’d get a cutscene where the faction leaders went “WE DID IT, WE SAVED AZEROTH!” every week for years

so ffxiv actually treating the PC like they matter was nice, but i totally get why others might not enjoy being the most special boy. tbh i have the opposite problem where it can be harder for me to get into a game if there isn’t a malleable protagonist. i’ve passed up on games that are considered the best of their genre just because the defined MC did not appeal to me at all.

Re: ayrt

(Anonymous) 2025-11-20 01:31 am (UTC)(link)
the writing has actually been pretty good lately tbh. i've been playing since vanilla and the way they write the quests these days makes the storyline more clear, but it still doesn't give credit to individual characters or even the "champion". if you read the lore books the bosses are still taken down by one faction or a joint effort (which has caused all kinds of nerd rage when they give credit to a different faction than people expected).

npcs referred to you as the "champion" as far back as wrath of the lich king because prior to that they didn't really know how they wanted to structure the story. it has never revolved around one guy and still doesn't, and anyone who claims that never gets taken seriously in rp. if anything, instead of only going to and from static quest hubs, the pc is there to support the npcs that you travel around and do things with a lot more than ever before. the story revolves around them a lot more than it revolves around the player character.

Re: ayrt

(Anonymous) 2025-11-20 02:21 pm (UTC)(link)
DA

I really enjoyed the quest writing in Dragonflight, but I do think TWW is back to you, personally, being integral to saving the world for the thousandth time with Xal'atath following you around whispering sweet nothings in your ear. Shadowlands too which is probably my least favorite expansion; the player character was the super special singular Maw Walker, I feel like it was implied that you and only you could do whatever it was we did with Sylvanas, I don't know, I quit for a while halfway through.

The Legion class hall stuff was a lot of fun to play through, but I do think it made for a big shift from previous expansions in that it practically makes you an official lore character. I liked playing it from a game perspective but I don't consider it as part of my characters' story, if that makes sense.

I don't RP in game as much as I used to but I'd be surprised to see anyone insisting they were the Earthen Ring head honcho or whatever.