socksuke_uchiha ([personal profile] socksuke_uchiha) wrote in [community profile] rpanons2020-05-12 07:47 pm

[moans]

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(frozen comment) VAULT 66: A FALLOUT GAME

[personal profile] nolandmod 2020-05-18 06:53 pm (UTC)(link)
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Vault 66 is set in a world based on the Fallout video games series. Loosely speaking, an oddly 1950s sci-fi-esque version of the Earth an atomic war between the United States and China ended civilization as it was known. The only forms of shelter from the destruction were deep-underground constructions known as vaults (brought to you by the defense corporation Vault-tec). These vaults were spread across the United States and 'lucky' individuals were selected to shelter in them when the bombs dropped. However, little did many of these individuals know that Vault-tec had set up experimental scenarios in the majority of vaults to study human behavior- theoretically in order to best rebuild society when the outside world was finally safe to enter once more.

The results were mixed.

Vault 66 is one of these vaults. After untold years in stand-by mode, the vault has finally begun to reactivate. Pods filled with survivors are woken in rounds to repair the vault and venture to see what has become of the surrounding area. Some memory issues appear to have happened overtime, however, with people waking up from their pods believing the strangest things, like being from different worlds or times, or even different vaults. Characters apped into the game will be one of these newly awoken vault dwellers, attempting to make sense of this new world and each other.

Outside the vault, characters will find a post-apocalyptic America still recovering from the nuclear fallout that happened centuries before. In the wasteland outside the vault, characters will encounter other people, some friendly and some very much not, along with new species and reshaped landscape. How characters shape their little area of the world and how they discover how and why they are here is up to them.

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