You seem to be copy pasting explanations of things multiple times between different sections, which kind of defeats the purpose. It helps to explain things in different ways, in case the first wording was unclear.
Also despite being the namesake of the game, the idea of "curse words" is poorly explained in both the summary and the FAQ. What are they exactly? What do they do? Do the different words mean different things? Why do they happen?
You talk about the doors a lot, but they do very little to explain the premise and are confusing from the outside.
Re: cursed ✹ a fantasy action consequence game ✹
Also despite being the namesake of the game, the idea of "curse words" is poorly explained in both the summary and the FAQ. What are they exactly? What do they do? Do the different words mean different things? Why do they happen?
You talk about the doors a lot, but they do very little to explain the premise and are confusing from the outside.