SA but to make that more relevant to the backburner thing: if people aren't buying loot boxes then ~10 million players isn't going to make that much difference. $40 is overpriced for this game as it is. It's clear to me they don't understand how to balance the game and aren't taking the time and money TO fix it which might make it have more replay value. It's backburner for a company like Blizzard where their main income still comes from Starcraft, HOtS, and, somehow, WoW.
Overwatch is absolutely not Blizzard's priority compared to their main babies. Advertising does nothing when the game doesn't deliver, again. It's not continued income. Overwatch tournaments draw nowhere near the same crowd as SC because the game is considered too casual and broken rn. Fixing glaring issues might solve that, but again. Backburner.
Re: OVERWATCH
Overwatch is absolutely not Blizzard's priority compared to their main babies. Advertising does nothing when the game doesn't deliver, again. It's not continued income. Overwatch tournaments draw nowhere near the same crowd as SC because the game is considered too casual and broken rn. Fixing glaring issues might solve that, but again. Backburner.