Hi, anon, thanks so much for your feedback! Your answers, in order:
1. The bulk of information will primarily be distributed through NPC radio broadcasts, which I'm thinking will occur on a biweekly basis, though this is subject to change. Anyone with a radio (so basically everyone) can tune in and get that info.
More select information will be available through the magestone network and NPC encounters, but ideally this would involve larger groups rather than one person to prevent the info hoarding issue you brought up (I'm well-aware of the travails of games like Eachdraidh and seek to avoid this here). It's impossible to keep everything absolutely equal across the board but we will strive to make it fair and accessible.
2. NPCs will play a fairly large role in the game, but I'm going to be avoiding them doling out special treatment. PCs can certainly work their way up to friendly terms with them but things like personal gifts, missions, etc. will not be happening. Information is the most valuable resource they will dole out and as mentioned distributing it to larger groups over one or two people at a time is the goal.
3. Nope. You can completely ignore the relationship/magestone aspect of the game if you so choose, so play how you want.
4. I am keeping it open-ended for now. Definitely shooting for at least two years and yes to monthly events; probably one broader event or goal per month with a few mini-missions mixed in.
5. No cap for now. It's AU so I figured it's niche enough to not require it but I will adjust this as need be.
no subject
1. The bulk of information will primarily be distributed through NPC radio broadcasts, which I'm thinking will occur on a biweekly basis, though this is subject to change. Anyone with a radio (so basically everyone) can tune in and get that info.
More select information will be available through the magestone network and NPC encounters, but ideally this would involve larger groups rather than one person to prevent the info hoarding issue you brought up (I'm well-aware of the travails of games like Eachdraidh and seek to avoid this here). It's impossible to keep everything absolutely equal across the board but we will strive to make it fair and accessible.
2. NPCs will play a fairly large role in the game, but I'm going to be avoiding them doling out special treatment. PCs can certainly work their way up to friendly terms with them but things like personal gifts, missions, etc. will not be happening. Information is the most valuable resource they will dole out and as mentioned distributing it to larger groups over one or two people at a time is the goal.
3. Nope. You can completely ignore the relationship/magestone aspect of the game if you so choose, so play how you want.
4. I am keeping it open-ended for now. Definitely shooting for at least two years and yes to monthly events; probably one broader event or goal per month with a few mini-missions mixed in.
5. No cap for now. It's AU so I figured it's niche enough to not require it but I will adjust this as need be.