Someone wrote in [community profile] rpanons 2016-10-04 02:10 pm (UTC)

Re: GAME IDEAS

so since the current last page on this post has no less than five separate threads griping about player tagging speed on dwrp... what about a dwrp game that's set up more like a tabletop game? in that people agree to set time out of their schedule once a week (as they would a d&d game) and dedicate that time specifically to boomeranging and knocking out threads quickly?

i mean of course it's going to boil down to making that work without making it feel forced, like everyone actively wants to set time aside and it's a group of people where that one day tends to work for the majority of them (so probably a small-medium sized game where most people are from one particular time zone, or a group of people with roughly the same schedule) but it's not going to be the end of the world if they miss one week or something due to RL. but they don't miss them regularly. and regular tagging can occur any of the other days of the week.

just that one week a majority of the game is like YEAH THIS IS THE NIGHT I'M EXCITED TO SET TIME ASIDE AND RP AND IT'S SOMETHING I PLAN FOR

i dunno, before the advent of netflicks and internet-based entertainment where you can watch whatever you wanted whenever, it was the thing to set time aside to catch your favorite TV show as it aired, you know? it was just what everyone did. it was normal. it wasn't forced.

a game would have to capture the feeling of something like that.

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