Trapped in the city of one loo
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Illbleed-themed game...
(Anonymous) 2016-03-29 05:14 am (UTC)(link)Each attraction would be a new themed "haunted house" explorable in an event - maybe characters would be able to break into teams to explore different parts of each one. Other smaller things or certain key areas of attractions after that attraction's debut event would be available to explore at any time by anyone. I don't know whether the mods would be best involved at a Dangan Roleplay level, at one of writing each park feature and attraction's "story", or at a kind of in-between one, breaking each exploration of an attraction into parts, describing what there is to see and what a character might pick up on at the start and then telling particular characters or groups what's in store for them/where they'll end up/etc. based on what they did and explored in the preceding part. There'd be some NPC-ing, of enemies where needed, maybe in monthly updates in the form of announcements by Michael Reynolds, and of one or two in-attraction NPCs as part of the scenario's story or as flavor-adding side characters or set pieces.
Supernatural or offensive powers would be stripped on entry of the game on some "no outside food, drink, weapons, or abilities allowed on the premises!" sort of clause, but humanization wouldn't be in effect. Death would be as permanent as a player would want it to be, or dependent on a character or their CR paying or owing some of their attraction-completing funds (or maybe AC would also keep a character funded?) for their revival, just the way it works in the source material.
SA
Re: Illbleed-themed game...
(Anonymous) 2016-03-29 03:49 pm (UTC)(link)Re: Illbleed-themed game...
(Anonymous) 2016-03-29 06:28 pm (UTC)(link)if you make this,
i will mod this with you.
i will even play michael reynolds.
i am not joking.