rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2016-03-14 03:22 pm

Trapped in the city of one loo

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(Anonymous) 2016-03-23 03:04 am (UTC)(link)
see, that i can understand, because i have a character who has some issues that make them hard to play before a certain canon point, but there's still plenty of canon after that point where you can take them from and have lots of room for growth and development. if you took them from post-canon, they'd just be boring because all of their major conflicts that make them interesting are solved. i suppose you could still find ways to develop them, but it would be much more subtle development, nothing major.

da

(Anonymous) 2016-03-23 03:40 am (UTC)(link)
wtf

what characters are you even playing

what makes someone interesting is their personality. if the plot is done and they become boring guess what: they have always been boring and you've been distracted by the story

DA

(Anonymous) 2016-03-23 04:52 am (UTC)(link)
While I agree that personality is what makes a character interesting, I also understand where OP is coming from. I once played a character in the same game for five years, and by that point, I felt like I had run out of things to do with him. I still loved his personality, but he had grown stagnant and all of his threads were starting to feel the same because he was no longer really changing. The things that used to upset him didn't do so anymore, he wasn't all that rattled by events, and overall he'd just fallen into a routine that nothing seemed to be able to shake him out of.

Now, some people are perfectly happy to play out "The Continuing Adventures of X in Jamjarland" with no real characterization goal in mind. Other people need to feel like their character is actively undergoing development as a result of their experiences. It's why different people prefer different types of games - neither one is right or wrong. I know people who played happily in Holly Heights for years and others who dropped out of boredom in less than a month. It's just differing preferences in what they want out of RP. But characters can reach a point where significant growth is no longer happening, much the way most real people eventually settle into a "them" that doesn't really change all that much over the rest of their lives. Some people are okay with RPing past that point, some aren't.

Personally, my character stopped being fun for me to play when he hit that point. I ended up dropping him and reapping him fresh in another game and that made him fun again by opening up a lot of doors that had been closed in his last game since he'd already dealt with those particular issues there.

dda

(Anonymous) 2016-03-23 05:00 am (UTC)(link)
but that's not really the point being brought here. you took a char and in a game, played them to their potential. that's just being bored with a char in general with what they can do in any given setting. five years would be more than most of dw plays in any games lately. op is talking about taking a char to any fresh game and them being 'unfun to play' because in their canon, they've 'achieved their goals' and that makes them unplayable. most people here seem to be arguing against that.

like, not trying to offend or anything, but the two scenarios are wildly different. you played one char for five years until it got boring to play them in that setting. you took the same char, reset them, and played them brand new in a different game. you still liked the char and wanted to play them, but in that setting you'd already explored to its potential, that was a nope. op is basically saying any char that's reached their end goal is unappable to them because they wouldn't be fun to play at all, regardless of the setting or how long they were played.

not the same at all, man. and i still disagree with op. if you took a char that had ended their storyline in their canon, you are by virtue of tossing them into a game, writing them a new chapter. that in itself is what makes it fun to play. like, why play any char anywhere, by op's standard. why memes? why games? why play any resolved char?

because it's fun and you can fuck around with them and take them out of their canon norm. that's why.

ayrt

(Anonymous) 2016-03-23 05:04 am (UTC)(link)
the problem there wasn't your character. after five years in the same game, all events are things that he's gotten used to. if you take him as a crau transplant to a complete different game, he would be able to grow again.

not saying you have to, we all get bored of some things sooner or later, i think most of us have done the same and drop. but op's idea that after a certain point someone can't grow any loner is stupid. we are humans, there is always shit that will affect us in some way.

sa

(Anonymous) 2016-03-23 05:08 am (UTC)(link)
oh wait i missed

>characters can reach a point where significant growth is no longer happening

so you are as dumb as op. nevermind.