I have no idea if this premise has been done yet (which will be pretty embarrassing if it has and I'm really late to the party,) but I'm going to put it out there because I really want to play this. I'm open for feedback on pretty much everything and willing to shuffle things around if people feel strongly about certain elements.
Basically a panfandom AU that is a space bounty-hunter vs criminal type thing that's Guardians of the Galaxy and Firefly-esque. Although, I'm flexible on the AU, if people want it so their characters have been suddenly abducted to this life like Peter Quill was, that'd be cool.
Space travel is the biggest industry in this galaxy, so it's quite easy for characters from different planets to show up at various space stations/planets ready to hunt down the latest criminals or commit their biggest heist yet. Your character will choose a life of bounty hunting or criminal activity which will hopefully create some interesting cr and plotlines.
• If we're going with an AU, characters wouldn't need to have their canon powers nerfed or be humanized because 'from a different planet than you and it's normal where I come from'. It could be explained away. • Player plots would be highly encouraged as there's a lot of reason for there to be natural conflict. • There would be a few planets/space stations established. I don't know if I should set up bounty hunter collectives and criminal gangs, or let the player base form their own. • If people wanted some npc time there could be an introduction of a police force or mafia gangs that could stir the pot. • There would be an extra AC reward system that is a team effort. Every month/2 months a "market place" post would go up, offering new unlockable weapons and item. Players would be encouraged to pool their AC points together to buy stuff together for their "teams/collective/gangs". • And finally, the thing I'm struggling with the most is how to come up with a rewarding system for bounty hunters to turn criminals in, but also make it so criminals don't spend eternity locked away. I figure escapes, jail breaks, and bribing your way out of a capture would work for the criminals. I dunno if bounty hunters would care IC because they got paid so who cares what happens to their targets after that. I'm just worried that OOC it would be super annoying to see these people you just captured already out again in a flash. Any suggestions would be appreciated!
That's basically all I've dreamt of this far before I get feedback on things. Thoughts?
(Also, if there is interest in this, I'd definitely need help modding. Let me know if you're interested!)
Firefly/GOTG bounty hunter vs criminal thing
I have no idea if this premise has been done yet (which will be pretty embarrassing if it has and I'm really late to the party,) but I'm going to put it out there because I really want to play this. I'm open for feedback on pretty much everything and willing to shuffle things around if people feel strongly about certain elements.
Basically a panfandom AU that is a space bounty-hunter vs criminal type thing that's Guardians of the Galaxy and Firefly-esque. Although, I'm flexible on the AU, if people want it so their characters have been suddenly abducted to this life like Peter Quill was, that'd be cool.
Space travel is the biggest industry in this galaxy, so it's quite easy for characters from different planets to show up at various space stations/planets ready to hunt down the latest criminals or commit their biggest heist yet. Your character will choose a life of bounty hunting or criminal activity which will hopefully create some interesting cr and plotlines.
• If we're going with an AU, characters wouldn't need to have their canon powers nerfed or be humanized because 'from a different planet than you and it's normal where I come from'. It could be explained away.
• Player plots would be highly encouraged as there's a lot of reason for there to be natural conflict.
• There would be a few planets/space stations established. I don't know if I should set up bounty hunter collectives and criminal gangs, or let the player base form their own.
• If people wanted some npc time there could be an introduction of a police force or mafia gangs that could stir the pot.
• There would be an extra AC reward system that is a team effort. Every month/2 months a "market place" post would go up, offering new unlockable weapons and item. Players would be encouraged to pool their AC points together to buy stuff together for their "teams/collective/gangs".
• And finally, the thing I'm struggling with the most is how to come up with a rewarding system for bounty hunters to turn criminals in, but also make it so criminals don't spend eternity locked away. I figure escapes, jail breaks, and bribing your way out of a capture would work for the criminals. I dunno if bounty hunters would care IC because they got paid so who cares what happens to their targets after that. I'm just worried that OOC it would be super annoying to see these people you just captured already out again in a flash. Any suggestions would be appreciated!
That's basically all I've dreamt of this far before I get feedback on things. Thoughts?
(Also, if there is interest in this, I'd definitely need help modding. Let me know if you're interested!)