rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2016-01-05 03:19 pm

Found the token ace

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Re: DESTINY

(Anonymous) 2016-01-08 10:52 pm (UTC)(link)
I want to hear more, anon. I'm really curious!

Re: DESTINY

(Anonymous) 2016-01-08 11:25 pm (UTC)(link)
I'm not really sure what you're asking, anon, but I've rambled anyway so here we go!

I think especially with the factions the plots would basically write themselves. Faction allegiance could be optional but you could potentially have activity bonuses tied to your faction. For example, if you're with Dead Orbit you could have a once-a-month activity bonus tied to Dead Orbit's goals - so, gathering enough materials to pick up and get the hell out of the galaxy. You wrote a thread at least x number of comments long that included your character actively scavenging or mapping out a route out of the galaxy? Here's x number of bonus points to spend on... something. Didn't really think that far ahead.

Or you could have mini faction plots based on the same faction goals. Maybe Dead Orbit goes on a mission to map out deep space and they accidentally find a lost house of dregs hiding out on one of Saturn's moons, so there's a battle and the drama unfolds from there. Or the New Monarchy decides to purge some Hive from Earth because they're getting a little too close to the City, but then they uncover a really mad, really powerful Knight hiding out deep underground and they have to fight their way out.

Basically you could really capitalize the RPG aspect of Destiny. There are plenty of personal goals in place for the guardians in the game, but we don't really talk about them too much because we're too busy shooting aliens or each other over and over again to get the coolest new guns and gear. Take that out and you realize what a good world it is to build your own story into, and how fun it might be for those stories to cross over. There would have to be some heavy modding and adjustments to the parameters of the world but I think it's got a lot of potential.

Re: DESTINY

(Anonymous) 2016-01-10 05:35 am (UTC)(link)
Sorry for being unclear! I'm only passingly familiar with the canon so I'm wondering if it's something that a newbie could join, aka someone who's canon-blind but likes the idea of a sci-fi RPG-esque DWRP game!

And, to be fair, this sounds really awesome. I'd join though I'd probably be spending most of my time on the wiki trying to make sure I had everything right. I hope you guys pick something up and run with it. I know at least one of my friends would kill for a game like this.

Re: DESTINY

(Anonymous) 2016-01-10 05:51 am (UTC)(link)
Honestly I think it'd be pretty easy to make it all accessible! The RPG aspects of the game are actually pretty shallow, like these factions could easily be described/explained with short blurbs on some sort of info entry for a DWRP game and you wouldn't have to omit anything that'd be relevant to gameplay to keep it short. Most of the lore found in the game's grimoire wouldn't be immediately relevant to the characters anyway, so it'd probably just be best to set it up as a sci-fi/adventure game with a touch of horror and give players the BG info as they uncover it naturally in the readymade maps and story lines. Obviously you wouldn't want to guide players through the shitty barebones story of Vanilla Destiny but if someone wants to go digging through the laboratories on Venus you could use the Vex experiments as a jumping off point for an interesting mod or player plot.

But like I said a couple replies up I'm personally way too busy to spearhead this kind of thing, I'm just a total nerd who has read every available entry in the Book of Sorrows and would be totally down to help.