Found the token ace
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Do not post pornographic or shocking images.
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Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme. Your unfunny, forced memes also fall under this rule.
Do not treat this comm like your personal therapist. Threads about nonfictional suicide, self injury, rape, and abuse will be deleted. There are better resources out there for you.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
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no subject
(Anonymous) 2016-01-08 03:57 am (UTC)(link)I guess one issue I have with this game in particular though is that the longer you have a character around, the less there is to do with them. I feel like characters who are done with their changes kind of start getting a little boring to play. Especially if they've adjusted to the monster way of life and thus don't have much psychological conflict. It can start to feel like you're just playing slice of life once you get to that point unless you have something going on to shake it up. Especially because change logs and feeding logs tend to get a little repetitive after a while.
no subject
(Anonymous) 2016-01-08 05:16 am (UTC)(link)I guess what I'm trying to say is, I too want more events. I really, truly do. But at the same time I'm glad Ryslig isn't intensely event heavy. It is clearly not meant to be a short term large scale PSL. But characters would also eventually become numb to event body horror if it were. Ho-hum growing extra heads, oh no, another NPC of the week has risen that we must destroy to get normalcy back.
You can shake up the game as much as you want, but characters will always eventually adapt to it in the long term. But if you have good, solid CR, that's what keeps players, well, playing. They want to continue to react to their CR and play out their angst against both change logs and events. If Ryslig was working at a rate of two events a month, there would be little time to establish those bonds.
If you're stagnating, it more likely means you've burnt out on the game , and more events isn't going to fix that. It might perk you up for a while, but it's only a bandaid. It's a transformation theme game, and that can only be wrapped up and presented in so many ways. I do hope they find some creative ways however, as once more I must express more events are welcome imo, but I feel like people are assuming MORE EVENTS is the way to "fix" Ryslig when there isn't actually a problem.
no subject
(Anonymous) 2016-01-08 06:03 am (UTC)(link)I actually don't care for angst (small doses is fine but I really don't like playing 'lost control and attacked a friend' type of hurt/comfort plots) so that might be part of the problem, but I feel like just CR isn't always enough to go on either and that doesn't necessarily mean you're burnt out on the game. You can get awesome CR in SoL games, but I'd never app to them because SoL just plain doesn't interest me. I love my CR, but I also strongly prefer certain types of threads and scenarios over others. No matter how awesome my CR is I'm not going to be terribly interested in threading them dancing at a party or doing hurt/comfort things.
I think this is where playing up the PvP aspects could be really great, because I'd love to get involved in some real conflict and camaraderie that didn't require and event and wasn't angst-ridden (and get the resulting CR), so I hope the mods do something with the PvP elements. I'll definitely bring it up to the mods as a suggestion.
no subject
(Anonymous) 2016-01-08 04:47 pm (UTC)(link)no subject
(Anonymous) 2016-01-08 06:40 pm (UTC)(link)no subject
(Anonymous) 2016-01-10 04:12 pm (UTC)(link)Also nauseating amounts of h/c.
no subject
(Anonymous) 2016-01-08 05:34 pm (UTC)(link)no subject
(Anonymous) 2016-01-08 07:57 pm (UTC)(link)I have to admit, when I apped here I figured there'd be more genuine conflict and less "we're all in this together" angsting. I'd be totally interested in the monster clans idea and I've seen it brought up a few times. It'd require a lot of cooperation between players but maybe it's doable.