rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-11-04 08:49 am

Big imagination full of real things

Rundown: [community profile] rpanons is an anonymous community for role-play related topics. This place serves as a forum for game discussions, canon discussions, RP solicitations (ATP, game ads, open memes), and advice. The occasional off topic comment is inevitable, but please keep heated social and political topics to their respective communities. Posting them here will only get them frozen. Subsequent threads made to bypass a freeze will then be deleted.

Rules:

Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.


CONCERNS | RESOURCES


Navigate:

LATEST PAGE | GAME DISCUSSIONS | CANON DISCUSSIONS | HTML/GRAPHIC HELP

ATP/ENABLE ME | GAME ADVERTISEMENTS | PB SUGGESTIONS | USERNAME SUGGESTIONS

GAME IDEAS | CHARACTER ADVICE | RP WITH ME | TEST DRIVES

(Anonymous) 2014-11-14 04:50 am (UTC)(link)
the flipside of this is that it's at the finish line

a mod who wants to run some plot in any game is gonna have to learn whatever worldbuilding and plot direction info players don't have, and in this case not only do they not have much time left to learn it but they'd be doing endgame plot events

if we weren't so close to the climax i would agree that it might be a good idea, they seem to be busy a lot, but i think it's just too near the end to bring people on to make events happen

(Anonymous) 2014-11-14 12:46 pm (UTC)(link)
Yeah I think you're right. I was thinking helper mods or something but that wouldn't really work for the events, which are the things I'm thinking about. Thanks for explaining.