Stares out over the ocean
Rundown:
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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Re: GAME IDEAS
(Anonymous) 2014-09-22 04:52 pm (UTC)(link)I honestly have no idea what OC you're talking about, and I'm sorry if any of this has ended up seeming similar to them. It wasn't my intention to copy anyone's ideas. The pets would be more like 'pets' in comparison to goldfish or the like, rather than dogs/cats - or perhaps even more like octopuses. And it may be catering to one specific kink, but I wasn't aware it was a kink that was so overly repellent to DWRP crowds as to ruin the game's chances of having any players join at all.
Re: GAME IDEAS
(Anonymous) 2014-09-22 05:00 pm (UTC)(link)What I'm trying to say is that tentacles of any sort are too specific of a niche to try to build a game around when you're wanting it to be 'more than just about this'. Add in the bestial/pet aspect and it's going to squick a lot of people.
Re: GAME IDEAS
(Anonymous) 2014-09-22 05:12 pm (UTC)(link)The problems of what players might choose to spend their time in game doing are not something I consider problems. I would be designing the game specifically to allow room for focus in one area of another, or crossing over, depending on what players felt like doing. It would have a plot, but it would also be open for sandboxing.
Again, I'm confused on why squicking a lot of people is a problem. If they don't like the game idea, they don't have to join. I don't have aspirations of making the next Amat or anything near as big, and I don't want to make a generic game. I honestly thought the tentacle-monsters was a fun idea that, while kinky, would still appeal to enough people and make the game unique and interesting.