rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2014-02-21 09:57 pm

Unfunny wanky stereotypes

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(Anonymous) 2014-02-22 05:33 pm (UTC)(link)
Two of the stronger OCs that I've had the privilege of encountering in my time at Asgard Eventide specifically were Cheriour ( [personal profile] clockeyes ) and Euridice Taverna ( [personal profile] occulthymns). I play one of the other OCs (which means that yes, you can probably guess who this is, but who cares, honestly? This is about appreciation of other peoples' good work, not mine.), and I've had extensive time to either watch Euri or play opposite Cheriour when he was in the game.

-Cheriour-mun's other moth-based character was very interesting, but there was always something very deeply compelling about the clockwork angel. The mun took the time to develop a wide assortment of backstory elements, and what impressed me more about their portrayal of this character than many others was the fact that they always seemed to be able to organically slip in elements of their character's story without outright dictating them. It was subtle, and yet managed to snag your attention. As a long-term OC writer and a casual writer myself, I'm legitimately impressed when I see something this broadly and thoroughly built integrated as seamlessly into a setting like Asgard or any other such game. When you're dealing with obviously disparate stories, sometimes there's a strong temptation to include your own character's perspective and comparisons. It's good and fun, but it's tricky to do it in a way that is truly organic to the flow of scenes. Cheriour's player really has a knack for it, and it shone out a lot with this character in particular.

In many ways, my first year in the game was never 100% complete without the recognition that Cheriour was there, somewhere in the background, watching and playing vigilante. He became as much a part of the Asgard setting as he was his own.

-Now, what I'd praise Euridice for is different. First of all, both characters are deeply and richly developed in their backgrounds. This isn't a thousand page write up with references to someone's background and a few key points to make sure folks know what's going on (which is great. That's what you need with an OC). Both Cheriour and Euridice came with ample core material, lots of it, and detailed work that was legitimately impressive and humbling. It was a setting large enough and broadly enough written that other characters from that setting were played out for a time in the game, such that you had OCs from a fully Original world with fellow OCs from that canon there. It's not something that you see every day, and the kind of depth that both she and Cheriour's writer put into their development really did impress me, and it spurred me to finally really make an effort to gel my own creation into a far more clear-cut whole rather than a series of short stories and light novels that didn't always make sense together (always a work in progress...).

No, it's actually not the depth of the character I would praise specifically. It is the fact that Euri was, for about a year and a half to two years, a story driver in the game. Asgard's plot drew from the plotting that Euri's player did, and she actively and persistently sought out and still seeks out new CR. Asgard is not Asgard without Euridice, though she's a bit more in the background in the last few months which is a shame but always understandable. The wholeness of the story of the game cannot be taken into account without first keeping in mind several major players throughout the history of the game. Arthur and Merlin from the BBC Merlin series, Draco Malfoy from Harry Potter, Jade and Roxy from Homestuck, Namine from Kingdom Hearts, and really a large number of other key players have had long-term, outstanding impacts in the plot, and the story does not feel 'complete' without their presence in its telling.

But, for an Original Character to do this, and to have been actively doing it from day one, and not to be pushy about it (and to be clear, that was one of those things that I felt set her apart. I never felt that Euri was ever a pushy player about anything), that is surprising. Euri's player world-builds, and story-builds. She seeks out new CR and drives them towards developing further ongoing plot, and not the kind that lunges out and flashes in front of you for a few months and then dies, but the kind that you are still feeling the impacts from two years later.

What is surprising to me about this is that it takes guts to do it. Fairly serious guts. An original is your own work, your own creation in its entirety. Putting it out there, not as a consistent poster, but rather a key player on the stage in front of god and everyone (She remains one of the top-three presences in terms of content in the game to this day, two years and change in) is to put your own writing right there in front of the scrutiny of fans who, really, aren't always kind. And, when you yourself are just starting out in this, or you don't have professional cred behind you that you're putting behind your characters and works, it's a little nerve wracking. Criticism can feel very personal at times, and rejection can be a pretty gut-wrenching thing. Euri's player has always handled such topics with grace, politeness and dignity, and just happily puts her out in the game quite actively, and really the entirety of the game is the richer for it.

Over the years, I've seen many good OCs. I've seen other very solid ones at Asgard itself, and a nice broad selection at Deviantart and other locals. These two, however, really stood out to me in special and unique ways, and I've felt privileged to have even shared the stage with them.

(Anonymous) 2014-02-25 06:50 pm (UTC)(link)
+1 to both of these. Excellent, excellent OCs. Asgard has actually been really lucky as far as quality OCs go. Another good one in Asgard, in the newer crop of OCs, is Ril Sorrin. She did kind of get adopted by the Who cast, but she's an OC, and the level of rich detail she has is incredible.