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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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DANGAN ROLEPLAY
(Anonymous) 2014-02-02 03:05 pm (UTC)(link)Re: DANGAN ROLEPLAY
(Anonymous) 2014-02-02 05:07 pm (UTC)(link)The trials themselves should be a bit longer before voting time begins. Like at least another day. This does help prevent characters like Junpier (albeit she is pretty active in the mingle logs), Irisu, and Satoshi, from sitting out the trials, or at least gives them a chance that they can tag in at least once. Cause as it looks right now, the mods seem to be stalling for time to make sure they don't kill the entire student body.
This leads into the second issue. The trails are handed on a platter to the group. The Jumba Trial was the biggest offender of it, though admitedly Roxy did go after the leads like anyone after bacon. Still the entire thing was basically handed to the team with multiple confessions that had a lack of prodding into existence.
Also I firmly believer that there should be a mod plurk that we can spam all the investigation and trial shit on instead of us mucking up our own timelines.
A wierd thing, but with the recent case, I think the mods do need to learn when to use RNG and when to kick the results to the curb. It's kinda disappointing to see monobear when because no one will vote for Jimmy.
no subject
(Anonymous) 2014-02-02 07:55 pm (UTC)(link)the mods did say at some point that they were experimenting with the first round, so i halfway suspect there'll be some kind of feedback post between rounds one and two to make these kinds of things go a little more smoothly
ayrt
(Anonymous) 2014-02-02 08:36 pm (UTC)(link)though i think having abit stricter AC requirements when the numbers hit low...let say around ten, might help with the problems of the one day setup. since if the trials/investigations go on too long they get a bit boring and people might lose focus on the game quicker.
i really hope there is a feedback post, because i didn't feel good putting this on rpanons, and it didn't feel right to put this on the FAQ, which the closest to mod contacts/suggestions I could find.
ayrt
(Anonymous) 2014-02-02 09:21 pm (UTC)(link)i will admit to being one of many spectators/round 2 hopefuls, so i've mostly been speaking to my observations as opposed to playing. but yeah, the game is super great from that perspective, so i feel you on the "feeling kind of bad" angle... i mean, rpanons isn't too bad on that front, at least, but it'd be nice to talk about some tweaks that could be made in a more direct/formal setting.
Re: DANGAN ROLEPLAY
(Anonymous) 2014-02-03 02:34 am (UTC)(link)Re: DANGAN ROLEPLAY
(Anonymous) 2014-02-03 07:55 am (UTC)(link)What really irked me was how, in Aradia's case, the answer was completely and utterly handed out. Oh gosh, what a completely random fluke that John accidentally made a mistake on this basic thing suddenly out of nowhere that exposed an otherwise airtight crime!!!
Basically, more thought needs to be put into this stuff, if handouts like that are getting relied upon so often. Heyo here's a special secret recording about the truth about Sam!!!
Not to mention, I get towards the end of the plot it's a thing for all the most involved characters to be killed off for drama and leave a couple mains with the largely do-nothing side characters. But in an RP setting... I dunno, it's a little bit of a drag to have so much relying on the one or two left who really get into the solving and such? Just my two cents.
Re: DANGAN ROLEPLAY
(Anonymous) 2014-02-03 08:00 am (UTC)(link)no subject
(Anonymous) 2014-02-03 06:37 pm (UTC)(link)I mean really, look at John's case. If it wasn't for that malfunction he would have gotten away with it. So if something like that happens again and the PCs can't figure it out, why not let it happen? So what if they all die except for the murderer?
no subject
(Anonymous) 2014-02-03 07:29 pm (UTC)(link)no subject
(Anonymous) 2014-02-03 07:47 pm (UTC)(link)da
(Anonymous) 2014-02-03 07:51 pm (UTC)(link)2) the mods do have a strike option on failing the trial, its in the FAQ
dda
(Anonymous) 2014-02-03 08:45 pm (UTC)(link)ddda
(Anonymous) 2014-02-04 12:56 am (UTC)(link)having your character die horribly/see their friends die horribly is fun depressing because you get to see the fallout and there's more to the storyline than that anyway
rocks fall everybody dies isn't fun because too bad the game ended
so i can see why the mods would want to avoid that and why they've gone with an activity-based win condition rather than anything else, it follows that particular line of logic more closely.
though, i can see how it might be kind of unsatisfying. but i'm not sure if there's really another solid way to do it, tbh. because solving mysteries in a roleplay is a lot different than solving mysteries in a video game for a pretty wide variety of reasons, and you're solving them on both an ooc level and an ic level to boot.
OP
(Anonymous) 2014-02-04 01:38 am (UTC)(link)As for a way to stop this, I guess it's to make sure that enough evidence that can piece together who the murder is has found by enough characters? A lot of characters are a bit spacey, but they're not dumb. And even if one character lacks the ability to piece together the puzzle, they could still have a piece to share to help others do it.
different anon
(Anonymous) 2014-02-04 12:57 am (UTC)(link)Op
(Anonymous) 2014-02-04 04:13 am (UTC)(link)This was just my two cents on things honestly
I'm pretty sure we will have a blast if we don't get in and nothing is changed