At first I glances
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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no subject
(Anonymous) 2014-01-28 01:00 am (UTC)(link)I have no words.
no subject
(Anonymous) 2014-01-28 01:13 am (UTC)(link)If knowing about the snakes in advance would have changed that, wouldn't that be infomodding?
AYRT
(Anonymous) 2014-01-28 01:17 am (UTC)(link)Re: AYRT
(Anonymous) 2014-01-28 01:34 am (UTC)(link)that entire plurk was just embarassing tbqh
Re: AYRT
(Anonymous) 2014-01-28 02:18 am (UTC)(link)da
(Anonymous) 2014-01-28 02:19 am (UTC)(link)no subject
(Anonymous) 2014-01-28 02:39 am (UTC)(link)no subject
(Anonymous) 2014-01-28 01:21 am (UTC)(link)likewise there are people who just opted not to have their characters go and they are now scrambling to find a way to get in on it because they want to participate.
i think a vague 'hey plot shit will be going down at this meeting' warning when the thread went up would've been nice; they didn't need to tell us exactly what was going to happen.
nayrt
(Anonymous) 2014-01-28 01:55 am (UTC)(link)We were told out of character that "plot shit would be going down" at the meeting
That was the entire point of it
The log info even has "Nothing could go wrong, certainly?" written there if you wanted an indication that things would go down aside from the actual important plot developments
If your character/s icly have any interest in the overarching plot of the game at all then they should have already been at the meeting. If not, you're basicly complaining because you missed out on infomoding yourself an echo opportunity.
ayrt
(Anonymous) 2014-01-28 02:04 am (UTC)(link)the mods have been asked previously to give better warning for plot events so that people could prepare for them OOCly and be ready to get involved when they happened, and the mods said they would be sure to do that, and then when this happened they didn't. I think it's understandable that some people are upset about that.
no subject
(Anonymous) 2014-01-28 02:16 am (UTC)(link)So
What are you getting at here exactly
Players made an ooc choice to not engage with plot and then missed out on an echo for it
Echoes are easy to get if you actually play in the game and don't handwave everything, more at eleven
the mods have been asked previously to give better warning for plot events so that people could prepare for them OOCly and be ready to get involved when they happened, and the mods said they would be sure to do that, and then when this happened they didn't. I think it's understandable that some people are upset about that.
That was after the surprise earthquake, which was a fuckup
This isn't like the earthquake though
The snakes showing up in the log doesn't have far-reaching instantaneous consequences over the game environment
The only thing actually being changed by this outside the stated log function ("let's talk about the alien" and, if you actually bothered to open the log, "let's talk about the snakes") is that David Proud died
That's it
If people are upset then it's because their self-induced lack of plot involvement lost their character an echo, boo fuckety hoo
+1
(Anonymous) 2014-01-28 02:24 am (UTC)(link)+1
(Anonymous) 2014-01-28 06:44 am (UTC)(link)But seeing as the meeting itself was meant to be IC prep for the biggest plot event lined up (attacking the alien) and attendance was mandatory for characters to be involved in that, complaining about missing the snake attack because your characters didn't go is like complaining that you didn't know there would be free cookies at a meeting you didn't go to.