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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-02 02:56 pm (UTC)(link)Also, I think having more single-fandom games, or even single-media or character capped games, would be very helpful. I think a lot of the games with a "you're here to fight these evil things for us!" games (think asgard or soul campaign) would work really well with a low character limit that would allow for more focused plot than games with hundreds of characters. I'd also consider temporarily capping certain types of characters - say heroes or villains or superpowered people - if they began to overwhelm the game.
Furthermore, I'd have more games where characters can't be re-apped after being dropped, and/ where they face permadeath instead of dying and being revived because I know a lot of long-term players who have had to deal with the same close cr dropping and re-apping and it's frustrating as hell for castmates, and I've had enough of terrible rpers who are constantly killing their characters for drama.
I'd also like more games where there's no mass network. There may be one-on-one comm systems like phones but where face-to-face interaction is the norm.
Lastly, if it was a jamjar, I'd actually have a way out. But it would be difficult to access (and probably require teamwork/a long while to get to) and a one-way trip back to provide a slight variation on the normal jamjar that would allow characters to develop some cr without making it completely impossible for characters to leave of their own free will.
anon below you
Re: ORIGINAL GAME SUGGESTIONS
(Anonymous) 2014-01-03 02:47 am (UTC)(link)ayrt
(Anonymous) 2014-01-03 08:54 pm (UTC)(link)