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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
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Re: Fantasy AU Game
(Anonymous) 2014-01-01 10:01 am (UTC)(link)Also, some nontraditional classes would be great. Steal some ideas from Final Fantasy sand Tales of and the like. Or at least be inspired by them.
-1
(Anonymous) 2014-01-01 10:56 am (UTC)(link)OP
(Anonymous) 2014-01-01 10:41 pm (UTC)(link)-1
(Anonymous) 2014-01-01 03:32 pm (UTC)(link)but in an au the characters would have been born and raised there so you can't exactly get away with vagueness
if you want an ic excuse for you not bothering to read oocly just play a character from a different kingdom so you don't have to bother actually reading the info but don't advise someone to NOT tell us about the world just because you're lazy
OP
(Anonymous) 2014-01-01 10:43 pm (UTC)(link)-1
(Anonymous) 2014-01-01 05:32 pm (UTC)(link)OP
(Anonymous) 2014-01-01 10:45 pm (UTC)(link)I'm also going to ask that you keep the discussion civil if the other anon replies! It's true that the game may not be suited for everyone, but since this is mostly a brainstorming and discussion thread I'd really like to keep things from getting derailed.
OP
(Anonymous) 2014-01-01 10:25 pm (UTC)(link)I do like the idea of using images and some information. My major concern with it, though, would be what it seems like some other anons have already brought up: That by virtue of being an entirely new setting, there does need to be more worldbuilding and information available for people to refer to than you would see in a standard jamjar game. If it helps at all, this being an AU, players wouldn't need to be quite as concerned with keeping their canon straight. They would need to have a good grasp of their characters' personalities (which I would hope they would have, given that they're RPing them), but the need to recall a bunch of itty-bitty details from canon simply won't come up because the characters would not be discussing the things that have happened to them in canon.
Maybe if there were some way of organizing the information to make it more readily accessible and easier to sort through, that would help alleviate some of the issues? It's okay if people don't have everything about the AU committed to memory! People very rarely have everything about their canons committed to memory, either. But I can definitely make the AU info easy to refer to when necessary.
Nontraditional classes could be very fun! The first thing that comes to mind would be to look over the dressphere list from Final Fantasy X-2, actually... while some of those wouldn't work as-is (gunner, for example, though if we have tinkerer or inventor characters there's nothing stopping them from inventing handguns during the RP...), some can work with tweaking and others would be great right away! They're specialized enough that they would probably function like prestige classes from D&D: They'd be made available at the start to characters who have enough justification in their backstory to explain why they're in that class, and can be worked up to by characters who start off in the base classes and want room to improve and grow.
Thanks a lot for your input, anon! I know this comment got a little wordy (you're right, I do need to work on being concise), but I'm hoping it's conveying what I'm trying to say clearly.